Kommentare
NetherlandsHardcoreBob9 months ago

Missed this reply but holy shit that makes it so much harder than I thought. At least artifacts still give full dosh

NetherlandsHardcoreBob1 year ago

Fair. But what different conditions?

NetherlandsHardcoreBob1 year ago

What a great category! Can we use any of the runs made within this run in the any% category? That way if I get a PB I might as well have a crack at a 300% run.

NetherlandsHardcoreBob1 year ago

Heyy congrats man

Thread: Motherload
NetherlandsHardcoreBob3 years ago

Ah, the score condition is important too! This means early game shop visits should not matter! Thank you for this.

Speedox12 gefällt das.
NetherlandsHardcoreBob4 years ago

Yeah, that nails it as far as I'm concerned. Purists might want to see a category where stuff like Tohki bombs, Duke Skip and abusing quitouts are banned but as pointed out before that area just gets too grey. If the above were to be category rules there would be enough sufficiently difficult tricks to make the run interesting, without utterly breaking the game over your knee.

dooweeeee gefällt das.
NetherlandsHardcoreBob4 years ago

I apologise for the bump, but I would like to voice my opinion in favour of OP. I've watched his Glitchless run currently submitted in Any% No Wrong Warp and it's a "category" I also run myself.

Yes - Glitchless is a fuzzy concept. But not impossible to define on a per game basis. Clearly "as the devs intended" is a terrible definition. I'm not an expert on the glitches in this game so it's not up to me to define these rules, but I think an easy start would be to include anything that exploits the menu to use more or less of an item than intended is a glitch. In that vain, moveswapping and glitching through walls and floors like the death cam glitch to get through sens gate and the new (?) glitch I've seen Regole use to fall directly onto firesage from the quelaag elevator are also easy to define as glitches. These skips are easily distinguishable from shortcuts that merely exploit developer oversights like Duke skip. (although I should say that if the category was extremely strict and didn't allow for Duke skip I would be fine with it)

What it comes down to is that all the categories currently on the leaderboard involve players getting an infinite amount of souls/items and in most cases not launching more than 20 attacks against enemies throughout the entire run. I find this fundamentally different from someone beating the game in a fast (but fathomably so) manner.

Yes - You don't need a leaderboard to run this category, that's why players like Dave and I run it. It's just fun! But having times to compare yourself to is fun and motivating.

Could anybody find these "glitchless" category rules? I'd love for there to be at least some official ruleset.

StrohhutDave gefällt das.
NetherlandsHardcoreBob4 years ago

Well... It would be sub 2 seconds IGT because you have the Darksign at the beginning of the game, in your hotbar.

I'm all for meme runs but I don't think this would be a very interesting category. Perhaps a "get killed by every boss run" could be interesting.

Thread: Motherload
NetherlandsHardcoreBob4 years ago

I would suggest just calling the main category "Any%" and the other "Any% Glitch"

HardcoreBob Informationen
Beigetreten
4 years ago
Online
3 days ago
Läufe
1
Gespielte Spiele
Motherload
Motherload
Letzter Durchlauf 1 year ago
1
Lauf
Beobachtete Spiele
Motherload
Motherload
Letzter Besuch 9 months ago
116
Besuche
Dark Souls Remastered
Dark Souls Remastered
Letzter Besuch 1 year ago
79
Besuche
Dark Souls
Dark Souls
Letzter Besuch 1 year ago
32
Besuche
Super Mario 64
Super Mario 64
Letzter Besuch 1 year ago
25
Besuche
Minecraft: Java Edition
Minecraft: Java Edition
Letzter Besuch 4 years ago
9
Besuche