Very good run. The RNG in Finale is not as dramatic as Hour 4/5 in this game. All you need is for Deterrent to be in the middle corridor until your generator is at 50%/60% four times in a row. For the fourth generator Deterrent sort of came twice so there is some time to be saved there.
The strategy is that you charge each generator up to halfway or over halfway and once that's done you open the door and continue charging. The fastest way to know when Deterrent is in the white area is memorizing his general pattern so that you can take advantage of audio cues (referring to little bleep noises on the map). Also the night starts when a generator is at 10% so right-clicking is literally worthless.
Once you take advantage of audio cues and the way the door works and get good RNG, you get a sub 2-minute time.
With this strategy, I just beat my old PB by almost 30 seconds. Hoping for more.
P.S. Remove the Hard Mode, Perks and No-Perks tabs on The Surface and Finale.
Mod note: speedrun.com does not allow different categories for individual levels, so I can't change the perks/hard mode categories for Finale














