All sprites go invisible at 16:02 after I hit the axe in 2Q 8-4. I didn't read the part of the rules that say using B to start from 8-1 is allowed. I started both quest from 1-1. LOL.
I use Nestopia v1.40 with "2-in-1 Super Mario Bros - Duck Hunt.nes" ROM; my Nestopia is set to USA/NTSC with NTSC filter and with screen size "2x", the "No Sprite Limit" option is left unchecked, the "Allow up/down left/right simultaneously" option is left unchecked.
I use a generic USB controller (SNES shaped) all buttons are mapped as they should while X, Y, L and R are used to control LiveSplit as follows: R - Starts/Splits. L - Resets timer. Y - Deletes Split. X - Skips Split.
I time my runs manually with LiveSplit.
I use NintendoSpy as an Input Display with a custom skin I made. The XML archive does not recognize my d-pad as a d-pad but as a stick instead. That's why the blue dot lights in the center of the d-pad when I'm not pressing any button.
NESᴇᴍᴜHey Everyone,
The SMBCE moderation team has been reviewing categories for archival to clean up the leaderboard, and we would like input from the community on which categories you would want archived.
Please fill out the form here:
This form will close on Septem




















