Beschreibung

SO...! I have a little score to settle with this stage. This was the stage I was grinding before my 0:45 on SY3, and when that session fell through, afterwards. This is when my computer decided to stop holding a charge, so now that I have access to a shiny new laptop, it was time to finish this stage once and for all.

I was grinding out the base strat of 0:05 (Like in Tee-N-Tee's PR) and it was just not working. I had missed the red spring 12 times in my sesh and by the end of it, when I had finally gotten the run I wanted, it was a frame off of 0:05. Back to the drawing board, and it turns out that the air speed cap strat that the TAS uses for old strat 0:09 is actually pretty easy to execute, and taking suboptimal starts to the slope was nailing more clips than I was ever getting. Couple of hours later, and hey presto, 0:05. Just one more PR until I hit 7:59, and I think I know just the stage: Stay tuned, no way am I ending this year without sub-8! ?

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Level
Scrap Brain 3
Kategorie
Sonic
Ruleset
Current
Pauses?
Pauseless
Lauf
Rang
Erster Platz
1st
In-Game Time
0m 05s
Datum
5 years ago
Plattform
Genesisᴇᴍᴜ
Details
Spieler
Verifiziert
5 years ago
Eingereicht
5 years ago
Spielstatistiken
Follower
1,119
Läufe
1,236
Spieler
353
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Default Timing Method

Results of Community Vote:

For RTA-TB: 24 (96%)

For IGT: 1 (4%)

The result is not close and is why this vote needed to happen.

The default timing method for Sonic 1 1991 moving forward is RTA-TB. IGT is still relevant as a secondary timing method.

-Sonic 1 Mod Team

1 year ago
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