The only major timeloss was a simultaneously unfortunate and possibly misplayed helicopters segment. This - and, of course, other minor setbacks here and there - barely cost me a minute barrier. However, once the dust settled, I realized that didn't matter to me much, and I found myself content enough with this run to set the game aside for a while. It checked all of my current boxes for a run I'm happy to represent the game with.
Grinding this game for the past month - churning out attempts, cleaning things up, labbing out new big timesaves and route optimizations - has been a real blast. Full of ups and downs, of course, but that's life, speedrunning, and DEFINITELY Kunio.
Thank you so much to my community for all the support, and once again to Deadlock84 and Neis for laying the groundwork. I fully welcome anyone out there to pick up this game and challenge me!





