Categories
2 years ago
Missouri, USA

Hi, anyone here know what categories are planning on being added? I have a couple suggestions.

  • All Unowns, a category extension for completing the Unown Pokedex

  • Top Rank, reach rank 10

  • Any%, reach credits

  • Kleavor%, finish Kleavor balm fight

If anyone has any more information on confirmed categories and/or additional info adding on to my suggestions, leave a reply.

FarmingSim und dinonuggies14 gefällt das.
United States
Super-ModeratorGretaIceVixen
She/Her, They/Them
2 years ago

If you haven't already, you should join our discord to leave suggestions and be more in on the discussion. Most of these would fall under category extensions, more than likely. Category extensions are pretty laid back, so if you do a run and want it added, just ask and it can probably happen. And yes, of course we will have an Any% category here on the main board.

BROkeTheMc gefällt das.
California, USA

I think category extensions of ILs done of bosses without taking damage might be interesting

FarmingSim gefällt das.
Antarctica

pretty sure fights (like kleavor, lilligant and palkia/dialga) are already optimal without taking damage

XandX gefällt das.
California, USA

Another category would be getting shiny ponyta as fast as possible (Probably would be best for category extensions tho)

BrowniesRuns, Mortisblaster und 3 Andere gefällt das.
Ontario, Canada

A category that sounds like a meme, but could actually be challenging is Bean%. rather than sending pokemon in for the boss battles, you just keep dodging and throwing stuff at it until you win. This is what smallant is doing (although not a speedrun) and it could properly change the rout if you're not needing to prepare your pokemon for those fights.

Antarctica

thats already the faster way to do the boss battles

BrowniesRuns, Ivory und 2 Andere gefällt das.
North Rhine-Westphalia, Germany

Another category could be catch a whole massive outbreak as fast as possible for a specifical pokemon.

BrowniesRuns gefällt das.
Wales

I thought about die% where you actual character dies of fall Damage or any other way

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