GAME NEWS (All posted by the almighty vendara (the game dev))
DEV SAYS ITS OFFICIAL
Submit your score to the official speedrun website!
speedrun.com/pixel_speedrun
FIRST COMMENT
Hi!
Can't belive this game hits one million plays today, you guys are awesome!
Since I always come here once in a while to read peoples comments, I thought you deserve a little update:
When I was developing the Steam Version of this game, I've learned a lot.
So say goodbye to the well-beloved(?) unprecise timer. Yes... I'm a little ashamed to tell you.. But the timer was unprecise and varied depending on framerate.
BUT: NOT ANYMORE. Now comparing your times makes actually sense..
Talking about comparing times. Some absolute legend named "Nxjfjhdhdhdhdnj" (yes, that's actually his name) submitted Pixel Speedrun to speedrun.com.
Which means you can submit your highscores and replays to the official speedrun website to fight for the fastest times!
SECOND COMMENT
Here the smaller changes:
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added WASD controlls
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added more stats to the endscreen
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Personal Best is now saved and displayed
Thank you so much for still playing.
It makes me smile everytime I'm checking out the comments.
vendara :]
https://www.construct.net/en/comments/53195 (Link to the comment)
Hello everyone! I just wanted to say a few things. It’s not often a speedrun community is backed by the creator themselves as well as a fairly large community. It's just crazy to me how much I saw it grow. I am truly honored to have founded this page. I honestly thought it would be just me who was h












