Enforcing shown game timer with miliseconds
Nachrichten
/
Enforcing shown game timer with miliseconds
Veröffentlicht 11 months ago von

oh hi,

it has occurred to us that some runners do not use the GZDoom's in-game timer when doing runs when we rely on that for retiming runs. Because of this, we're clarifying game rules to enforce this to all new and existing runs, with a guide on how to do that coming up shortly. hopefully, this will clear up any uncertainties regarding this.

have fun, h3oCharles & MWBailey

Spielstatistiken
Follower
72
Läufe
231
Spieler
56
Neueste Nachrichten
Updating Retiming Rules, and Looking for Verifiers!

Hey MyHouse runners,

Recently we have figured out how to properly retime runs. The Rules are as follows:

  • level timer with milliseconds needs to be enabled
  • time starts on the first frame time advances on the timer
  • time ends depending on the category/ending, being:
  • for Blue Keycard Ex
10 months ago
Neueste Threads
Veröffentlicht 2 months ago
11 Antworten
Veröffentlicht 1 year ago
0 Antworten
Veröffentlicht 1 year ago
1 Antwort
Veröffentlicht 1 year ago
3 Antworten
Veröffentlicht 1 year ago
2 Antworten
Veröffentlicht 1 year ago
5 Antworten