Any% Guide and Optimizations Notes for Any% by JAHKINS(KINS)
Huge thank you and shout out to everyone on the Kameo discord who have helped understand this game more and make this guide possible. Special thanks to CraftyMaelyss for making the discord server a friendly place for people who love this game Thanks to Sceptify and Gavin for all the hours of grinding to optimize the route and break the game in ways we never imagined Happy runs and good times to all!!!
Time begins on new file selecting "Play" and ends on final cutscene
THORNS CASTLE
Opening Scene - Cutscene
Icy Climb - Climb wall and perform S&Q while landing off ice wall
Breaking into Thorn's Castle - Kill two trolls with Chilla, roll through pipe as Major, on pipe section you can hop after hitting the locked door to proceed and rush right into the pipe instead of landing at the bottom of the bowl, delay a rush out of the pipe aimed for next area to rush over first gate during cutscene.
Exploring Thorn's Castle - Trigger, turn around, shoot cannon troll, jab combo trolls for warrior focus, rush across bridge, once cutscene ends hold LT to hop with major to the right, this makes it easier to get through the pipe to the next area
Roll-Trolls - launch ball trolls off sides or in lava
Crossing Thorn's Castle - area between ball trolls after bridge is destroyed and bridge that blows up. rush once across bridge and once camera changes switch to Kameo and hover across first bridge
Bridge Battle - area between bridge blowing up and dynamite troll by gate. rush through the whole section or switch to Kameo during half of the running troll bridge to save spirit to get to dynamite troll
Burning Tower - defeat 7 trolls and 1 fire troll, defeat 3 white trolls. Rushing and immediately switching to Chilla and holding 90 or 270 degrees on the joystick will cause Chilla to slide for a distance while being actionable, can be used to slap the troll on to your back faster when rushing over to them, save one enemy to slap on your back and carry them over to the tar barrel where the three white trolls will spawn, this allows you to grab all three white trolls before they reach there shells
Climbing Thorns Castle - change to Kameo at cannon troll and then to major to get around that troll faster, once up the next ice wall switch to Kameo to jump over troll and back to Chilla to climb
Fighting in Thorns Castle - delay a shot with Chilla into the back chandelier's chain then rush towards the door killing the big troll and rushing during the cutscene
Confronting Kalus - movement to door after big troll and cutscene. nothing to add
ENCHANTED KINGDOM
Meting the Mystic - waking up and mashing through mystic text. this is the trigger to remove Chilla, Major, and Pummel Weed from your warriors, can be skipped but will not let you progress the game
Entering the Palace Gardens - walking out of Mystics. nothing to add
Following the Trainer - walking up to trainers hut. nothing to add
Passing the Trainer's Tests - B, hold forward, b, a, b, clears trainers text. Inputs can be made in test as soon as you see Warrior Trainers Hut appear on screen
Leaving with the Wotnot - leave hut. nothing to add
Seeking The Mystic - go to mystics hut and mash b trough text
Leaving the Mystic - cut scene for shadow troll plays while leaving hut. nothing to add
Hunting a Shadow Troll - go to PW's well
Rescuing Pummel Weed - Phase 1
spawns near the center to the right side of Kameo's landing spot doesn't do any attacks, can't harm you in any way (Light Trolls can though)
Absorbing Pummel Weed - S&Q while absorbing to skip cutscene
Learning Halis Fate - upgrade PW by holding top left on control stick, then press x, then a, 4 down on d pad or until selection stops on uprooter, press a, down, a. after cutscene press start to close wot not and go to mystics hut, mash through text
Leaving the Mystic - leave hut, nothing to add
Finding The Warrior Trainer - uprooter under gate and mash b through unlock message and go into load trigger while still in uprooter
Leaving Enchanted Kingdom - mash trough trainers text and hold up left to go into warp
BADLANDS
The Trolls Attack! - coming out of warp mash trough knights text and mash LT or RT while heading to FFG to preserve spirit bar for horse
FORGOTTEN FOREST GLADE
Chasing Rubble - head to dill's house for elemental fruit, clear text box when inside hut, uprooter one troll, jab combo the other, uprooter the first troll again. This should prevent warrior focus so you can collect fruit faster. head trough tree tunnel towards rubble, uprooter into mite plant room and use that uprooter to damage it, then one jab, then jab combo to kill plant
Inside Mushroom Cavern - go to shield plant and uprooter it into the fence, switching to Kameo and hovering into the well
Rescuing Rubble - Phase 1
spawns outer ring in an endless loop once you gain control over Kameo you have 15 seconds before a cutscene starts, landing the first hit before the cutscene starts will skip it after the ST completely vanished (either through hitting it or naturally) it takes 5 seconds for it to spawn again once the bats start flying towards the ST you have 10 seconds until it spits out bats that target Kameo
Phase 2
identical with phase 1
Absorbing Rubble - S&Q while absorbing to skip cutscene
Opening the Forgotten Forest - pull up plant, begin collecting elemental fruit, open Wotnot, assign Rubble, upgrade Rubble with razor stone, close Wotnot, switch to Rubble and blast in the middle of the trees, clear textbox
Entering the Forgotten Forest - watch cutscene
FORGOTTEN FOREST / FOREST TEMPLE
??????????? - defeat troll
Feeding statues - chip into statues mouth, can be done right before cutscene and swallowed during
At the Barricade - break barrier with shield plant
Deeper into Forgotten Forest - maintain uprooter from breaking barrier to go to campfire
Shell Trolls - go around campfire with trolls, if done right you can catch both on fire causing them to leave shields. If they do not catch fire you can damage yourself with PW and during invincibility frames you can uprooter the shields off them
Archer Attack - walk into cutscene
Fighting Archers - switch to rubble and throw rocks at troll on left, staying on left side will cause archer to run right, sling at archer and kill them
Freeing a Child - defeat shield troll and chip into statue during cutscene
Break the Barricade - movement to shield troll blocking path, nothing to add
Through the Fire - go to the right of trolls and jump to miss their hitboxes
Shield Squad - defeat three shield trolls with rubble staying on right side to not spawn other trolls in boxes.
Detour - walk into cutscene
????? - defeat archer, staying on right side to not spawn trolls in boxes
The Last Child - chip into statues mouth during cutscene
The Return - movement to cutscene
Ambushed! - kill three white trolls. hovering to the back of the room there is one white troll that you can hit before it goes into its shell, kill that one, get damaged and use i - frames to uprooter spinning shell to kill troll, same thing again on last white troll if spinning hasn't stopped, kill last troll
Final Barricade - go around ogre and break barrier with shield plant
Clearing the Forgotten Forest - small movement to next area
Archer Ambush - defeat three archers. go for right two by chipping at furthest right, switching to PW to kill the other right one, finish off the other. Use rubble to sling at last archer
To the Forest Temple - jump over both rows of shield trolls and go into temple
Exploring the Forest Temple - go to statue in back left and chip in to mouth
Summoning Stairs - after leaving first statue you can sling rocks while rolling off the top area and land one into the mouth of the left statue. can be spammed from leaving first statue area all the way off the top area. go to other statue and chip or sling into statue mouth
Clearing the Forest Temple - stairs up to Malwood movement
Fighting Old Malwood - Malwood can be one cycled if you are able to hit them with the bomb shell quickly and chip in rocks to the mouth as its opening, try not to kill trolls because it will cause Malwood to go into next phase
Talking to Halis - mash b through text
Back to the Badlands - exit area to badlands
BADLANDS
Thorn's Tanks Approach! - watch cutscene
Plant Shrine Under Attack - Get on horse and climb the mountain to the right after passing the hut, this is a faster line to mountain falls. mashing LT or RT will save spirit on the horse, once at the bridge get off the horse and assign Ash to "y" from the warrior wheel during the dismounting animation to stay as Kameo, enter loading trigger
MOUNTAIN FALLS
Destroying Boulders in Mt. Falls - hover to the bomb plant, light with Ash and wait for explosion
Spotting Major Ruin - walk into shadow troll cutscenes on the way to rock bridge that falls, fall of ledge while rock bridge falls to get closer to bomb plant during cutscene
Restoring the Rock Bridge - lit bomb, switch to rubble and wait at front of bomb plant, clear text box restore bridge
Into Lobster Hollow - hover to entrance of cave
Exploring Lobster Hollow - (torches are numbered 1 - 4 from left to right as you first see them) hover to torch 4, switch to ash, lit torch, switch to Kameo to hover to torch 1, lit torch, hover to torch 3, lit torch, walk to torch 2 as Ash and lit it
Chasing Major Ruin - enter shadow troll well
Rescuing Major Ruin - Phase 1
spawns center and stays there until you hit it does a groundwave attack every 12 seconds
Phase 2
after the first hit the ST does crawling
endless loop until you hit: spawns outer ring and charges the bat spitting attack spawns near center and does 2 consecutive groundwaves
Phase 3
identical with Phase 2 except it does 2 consecutive crawlings, spawns near center first and does 3 groundwaves
Absorbing Major Ruin - S&Q while absorbing to skip cutscene
Back to Mountain Falls - Assign Major Ruin in WotNot on "b" and leave cave, hold LT to roll during cutscene when you exit
Mountain Rise Awaits - do forest shrine skip to get into Mountain Rise area. while clipping switching to PW will prevent a fall damage animation when reaching the out of bounds area, while getting swimming out of bounds it helps to not be hovering when you use ramp, stopping the hover by going on the ramp and instantly going left again will sometimes make the swimming animation happen easier. there is an invisible barrier on the left you need to go around to get into the load zone
MOUNTAIN RISE
Spotting Deep Blue - rush into cutscene, this is the cutscene that sets the flag that the shrine was protected, although the timer is still there and will fail you if the player S&Q's or makes it into the Shadow Troll well the timer will go away.
Opening a Gate - lit three torches, roll of the ledge after the gate unlocks to death wrap closer to the door and not backtracking
Into the Mine - Cutscene entering Mine area
Rock Troll Surprise - Lit the bomb plant and hit it into the Rock Troll to blow them up, sometimes the bomb blows up on collision with the Troll sometimes not, if so just keep the bomb near them until it explodes or try to hit it into them again
The Second Gate - Rush up the ramp and to lit the first torch, switch to Kameo to jump up ledge, rush with major up next ramp, pressing LT once at the peak of your jump and holding forwards helps get up the ramp, lit the second torch, rush to last torch and lit it, rush towards gate while torch lights
Higher Up Mountain Rise - Rush into gate, blast with Ash, rush up ramp and charge rush while waiting for explosion
Clash in the Caves - Rush through area until spirit is out, open WotNot and upgrade Major's spirit
The Final Gate - rush over to torch on right lit and roll of edge to death wrap to entrance, go left and lit the second torch, rush over bridge, hop up first ledge, use wall to ramp up to top of platue, lit last torch from top of platue, rush across the ramp gap and into gate
Into the Gauntlet - entering gate
Rock Troll Gauntlet - rush past trolls and up the ramp
Clearing Mountain Rise - Movement to Rock Troll
Rock Troll Revenge - use bomb flower like before to blow up the Rock Troll, S&Q here resets the Rock Troll allowing for an easy hit with the bomb, this Rock Troll fight can be skipped too by knocking the bomb of the plant and then skipping the rock that blocks your progress up top, to do this ramp up around the rock troll to get to the next ramp, use ramp and land ontop of the ramp, use the wall to ramp high enough up to rush across to the right side of the pipe entrance, this sometimes kills the rock troll but is not consistent
To the Summit - ramp through area after Troll fight to double ramp section, ramp up the first one, use the second one to ramp out to the left and landing on platform, rushing then switching to Kameo to get here is easiest but it can be done with just Major, proceed out of cave, enter
The Riddle of Summit Spring - rush into back left button, rush into button by entrance, rush to button on the left, rush into the final button
Chasing Deep Blue - enter shadow troll well
Rescuing Deep Blue - Phase 1
spawns center and stays there until you hit
endless loop until you hit: summons spikes that shoot out of the ground every 5 seconds, 15 seconds intervall between every 5th summon (try not to Flip Kick the Light Troll towards the ST since the bats hurt you and the Light Soul will vanish)
Phase 2
identical with Phase 1 except that more spikes will appear
Phase 3
the ST spawns outer ring on the first spawn it will only stay for 6 seconds, then disappear for 5 seconds the spikes cover the whole field outside flower circle when summoned the 15 seconds intervall after the 5th summon is reduced to 7.5 seconds
endless loop until you hit: the ST spawns outer ring for 10 seconds (on the first spawn it's only 6), disappears for 5 seconds
Absorbing Deep Blue - S&Q while absorbing to skip cutscene
Unlocking Summit Spring - Assign Deep Blue in WotNot over PW, upgrade DB spirit, destroy chest and collet coins, hit the triggers to unlock the door
Escaping Summit Spring - exit cave
Shortcut Home - clear text, rush over to door, spray the wheel from the door to not trigger textbox
Parting Ways - exit door with Major and hold LT through cutscene, rush through right side of shop to Water Temple
WATER TEMPLE
To the Water Temple! - enter Water Temple
Aquatic Ambush - Sub moves left to right, kill sub on way to Fire Troll Cave
Exploring the Water Temple -
??????? (Fire Troll Fight) - spray small trolls into pillars or over into the water to kill them faster, after second wave go to back of room by wheel, spray the Fire Troll when he is between the pillars by the wheel until it is stunned, rush into them twice
Raising the Tower - spray the wheel to raise the tower, the wheel will continue spinning a short bit after no spraying it, you can use these time to switch to major and get closer to the exit while it finishes spinning to complete the objective
Back to the Bay - exit out of area
Thron's Boats - boat appears going straight ahead, stops, goes left, back right, then left
Climbing the Tower - go up the ramp and into next area through hole in mountain
Upper Corridors - rush through area
Fighting Fire Trolls - same strategy as first Fire Troll Fight, can use Major to damage small trolls while waiting on spirit for Deep Blue
???????? (Raising the Second Tower) - spray the wheel and switch to major to get closer to door while it finishes
Finding the Exit - Rush past everything and get into the exit trigger zone with Kameo
Thorns Armada - fight two boats and two subs. if you go straight for the boats they can sometimes get stuck on each other and allow for a quick kills
To the Top of the Water Temple - Climb up the tower to Corallis. starting from bottom you can rush twice to second platform, rush twice to third, rush twice and hit troll, hop to next platform, rush once, hop to next platform, rush into troll rush out of door and up the rest of the way
Clearing the Water Temple - enter Corallis fight
Battling Against Corallis - will always start on ramp closest to entrance, get hit by first lighting, hit bomb into Corallis, take out two pearls, next ramp will light up with spot light, wait for bomb then rush it into Corallis, take out one pearl, go to next ramp that has spotlight, wait for bomb and rush it into Corallis, take out last pearl
MOUNTAIN FALLS
Talking to Lenya - mash b through text
Leaving for the Badlands - rush through Mountain falls to the exit to the Badlands
BADLANDS
Protecting the Water Shrines - rush over to Water Shrine area, start at far right cannon. Use Ash to burn trolls that are trying to kill guards on cannons, assign Chilla over Ash after lighting last cannon, S&Q after ship sinks to skip cutscene
Off to Snow Top Village - rush over to ice wall using right side of the BadLands, assign Chilla over Deep Blue with warrior wheel, climb wall and rush into Snow Top Village
SNOW TOP VILLAGE
?????? - use spike to hit dragon that will drop an egg, move egg over to boulder, rush into the boulder to cause boulder to explode
Exploring Snow Top Village - rush up ramp, through the log, and up the ice wall to the noise fruit
Waking Dragons in Snow Top Village - grab the noise fruit, walk over to the store, drop the noise fruit and open the store, buy two elemental fruits during the cutscene, spike the dragon to drop its egg and spike the icicle in the right tree, walk the egg over to the boulder, rush back to collet elemental fruit that dropped while boulder blows up, rush across gap and up the ice wall towards sulfer cave
The Bridge of Snow Top Village - movement up to bridge ramp
Climbing to Sulfur Cavern - use the left side of the ramp to launch towards the shortcut up, while rushing the second time to get on the platform switch to Kameo at the last second to reach it
Exploring Sulfur Cavern - shoot the dragon with Chilla to drop the egg and rush into it to get it close to the boulder covering the well
Chasing Flex - enter shadow troll well
Rescuing Flex - Light Trolls move fast and aggressive, it is recommended to kill them intentionally to prevent them from grabbing you when you aim your Light Strike
Phase 1
spawns center and stays there until you hit explosive skulls drop on the field and explode
Phase 2
after first hit ST does crawling
endless loop until you hit: spawns outer ring and charges bat spit attack
Phase 3
after second hit ST does crawling spawns center (for only 2 seconds), exploding skulls start dropping on the field
endless loop until you hit: spawns outer ring (not bat spitting, exploding skulls though)
Absorbing Flex - S&Q while absorbing to skip cutscene
Escaping Sulfur Cavern - use flex to get to upper part rush out of cave
Returning to Snow Top Village - rush twice off the top towards the bridge area switching to Kameo to prevent fall damage by mashing RT
Traversing Snow Top Village - rush twice off bridge area and switch to Kameo landing down by path to 40 Below
Climbing Avalanche Mountain - use Flex to get across log section
SAFE STRAT: use flex to climb up path to cave entrance
RISKY STRAT: line up with the right fence post as Kameo, hover, mash LT until you get max hight as Kameo, switch to Major and hold RT at top of jump, by rushing into the fence post you will get a good bounce of height, hold RT again and perform another rush towards the ice wall, switch to Chilla right before hitting the ice wall to grab it, you can climb up the ice wall until an invisible barrier stops you, work your way around it on the right side of the ice wall, go into cave. (Line up to middle left of post, by holding RT for a full jump then mashing RT right before the peak will give a Max Height Jump and will help get a good bounce)
Exploring Crystal Grotto - rush over to the Ice Troll, use flex to take its arms, use Ash to blaze it dead
Chasing 40 Below - enter shadow troll well
Rescuing 40 Below - Phase 1
spawns center after you gain control over Kameo you have 10 seconds until a single groundwave attack, you wanna hit a light troll before that cause after the groundwave he only stays for 3 seconds which is not enough time to kill a Light Troll, get the energy and hit the ST. What works is to kill a Light Troll before the groundwave, jump over the groundwave and then quickly grab the light energy and land your strike (you can't jump while having Light Troll energy) after groundwave the ST disappears for 15 seconds and then spawns outer ring for an instant bat spitting attack (no charging) and disappears right after for 5 seconds the above cycle (center groundwave and outer ring bat spit) repeats one more time after that the ST will spawn outer ring without instant bat spit (easy to hit now)
Phase 2
after first hit ST creates 2 fake ST's and all 3 do crawling, only the real one will target you
endless loop until you hit: spawns center (along with fakes) and does 2 groundwaves spawns outer ring (along with fakes)
Phase 3
identical with Phase 2 except ST does 2 crawlings and 3 groundwaves at center and bat spitting with charge at outer ring spawn
Absorbing 40 Below - S&Q while absorbing to skip cutscene
Escaping Crystal Grotto - rush towards the exit
The Ice Paths of Snow Top Village - rush of the left side hugging the ice wall with Major to fall all the way down, hop once, rush onto first log, hop again, rush onto second log, rush to ice bridge on left, switch to 40B, follow path towards Snow Temple (Using SnowBall once you reach the platform with the elemental fruit will keep forward momentum, then you can use Wrecker to climb the up slope faster), use Flex to get up to next pond and clear unlocked textbox
Climbing to the Snow Temple - assign Chilla over 40B during one of Flex's falling animations, switch to Major and roll in between the guards declining to help protect the shrine, roll close to the Snow Temples loading zone and rush into it to skip Fire Shrine
SNOW TEMPLE
Entering the Snow Temple - use the gaurd rail to the left of the ice wall to ramp up then rush again switching to Chilla to grab the ice wall, follow the path to the Walrus Section
?????? - Unchain the walrus
Protecting an Ally - try not to get warrior focus, throw troll into walls for quick kills, kill the archers, avoid the walrus taking damage
Walrus Escape - kill the cannon troll in the back left tower, use deep blue to spray ice mites
Climbing the Snow Temple - movement to troll fight area
??????? - take out the trolls using Chilla
Ice Trolls Appear - use Deep Blue to push ice trolls of the side
Ice Troll Trap! - use Flex to pull of ice trolls arms, use 40B wrecker to kill them fast
Further Up the Snow Temple - movement to second walrus
?????? - Unchain the walrus and S&Q to despawn the trolls
Protecting the Walrus - defeat archers, dont get warrior focus, kill ice trolls
Crossing the Bridge - kill two trolls on archer towers, use deep blue to spray ice mites, and chilla for ice trolls
To the Peak of the Snow Temple - movement to fight area
??????? - kill green trolls with Chilla, use flex to pull off ice troll arms, use 40B to kill ice trolls
Queen Thyra Awaits - go into boss loading zone
Facing Queen Thyra - use Chilla to shoot out eyes when Thyra is stuck, 40B to clear small eyes, repeat until last cycle, big eye jumbs 20 times before spikes go away, use Major Ruin to hit big eye off by rushing into it while its on the ground
Talking to Yeros - Mash "b" through text
Returning to the Forest - enter warp gate and go to Forgotten Forest Glade
FORGOTTEN FOREST GLADE
Finding the Ogre's Swamp - go to the bar area to talk to trainer
Helping the Warrior Trainer - PLay Precious Memories on Jukebox
Opening the Ogre's Swamp - use Snare to fling bomb mite onto target, use Chilla to hit it opening Ogre's Swamp
Entering the Ogre's Swamp - go in the loading zone
Bunging the Holes - Rush over to first noise on left side, burn both mite spawner for safety, use noise fruit to lure Ogre into middle of trees, use noise fruit to make Ogre hit the tree with the big fruit, Plug holes closest to where fruit drops, (you can use noise fruits to Manip the Ogre around, repicking up noise noise fruit until hitting the tree)
Chasing Thermite - enter shadow troll well
Rescuing Thermite - Phase 1
spawns center and stays there until you hit homing explosive skulls drop on the field
Phase 2
spawns center, disappears every 10 seconds for 5 seconds more homing explosive skulls
Phase 3
spawns outer ring switches position every 10 seconds, with a 5 sec disappearance inbetween
Phase 4
endless loop until you hit: spawns center and does 3 groundwaves spawns outer ring
Absorbing Thermite - S&Q while absorbing to skip cutscene
Telepathic Conference - mash "b" through text
Clearing the Path - Assign Thermite Chilla Major, upgrade Thermite with Atom Splitter, close WotNot, open WotNot, upgrade Thermite with Spirit Up, close WotNot, blow up boulders
BADLANDS
Off to Thorn's Pass! - Rush with Major up hill, Shield Roll with Thermite fon Downhill to FFG exit to Badlands, Shield Roll across Badlands to Thorns Pass gate, hover around the tank on the left side, blow up the gate, enter Thorns Pass as Major Ruin holding RT to roll during cutscene
THORN'S PASS
Entering Thorn's Pass - bomb the big troll with Thermite use chilla to shoot its neck opeing the gate
The Drawbridge - rush up to the gate, shoot three locks lowering gate, (you can rush through the gate during the cutscene to get across faster)
??????? - destory barricade before Lord Drok cutscene to have both play at the same time
Crossing the Lava - movement to get over ice wall gate
Into the Sewers - open pipe with Thermite rush into sewer sections
The Sewers of Thorn's Pass - bomb first wall, bomb spawners, pass next spawner, bomb wall, bomb pipe exit
Climbing Higher Up Thorn's Pass - climb up to ramp section
Dangerous Jumps in Thorn's Pass - ramp over to cannon troll fight
Cannon Troll Ambush - shoot front right, front left, back right, back left (this allows to bombs to split with no waiting for them)
Deeper into Thorn's Pass - go into pipe
Exploring Thorn's Pass - rush past everything and out of sewer
???????? - bomb big troll with Thermite, shoot with Chilla
Avoiding an Airship - movement up to flat area
Shell Troll Scuffle - kill three white trolls, get damaged and use i - frames to unshell first white troll to kill, use i - frames for second white troll to kill, cutscene plays, last troll should be done spinning to unshell and kill
Dragon Attack! - use Chilla to kill two dragons
Into Thorn's Castle! - walk into loading zone
Battling Lord Drok - Run up to Drok as Kameo to make him hit ground, dodge switch Chilla and spike the open chest, switch to Snare and run around Lord Drok while fling mites on to him, (5 full flings minimum for one cycle - 7 flings and one swing will cause shaking animation)
Thorn and Kalus escape! - walk into loading zone
AIRSHIP
Thorn's Airship Revealed - use Thermite to bomb airship closest to you, doing this will skip small cutscene if done fast enough
Into Thorns Airship - Shield Rolls into pipe zig zag down into fight area / Shield Roll down to ramp, switch to Kameo to get on top of ramp, Chilla clip switching to Kameo on ramp to fall into fight area
Breaching Thron's Airship - shoot 6 balls into the back turbine, use deep blue spray to make ball trolls hide in ball, major to rush them into turbine
The Left Leg of the Airship - head to left wind
Destroying the Fan - check whether S&Q spawn faster, use deep blue spray to push 4 trolls into fan
Escape the Leg - movement to middle section
The Right Leg of the Airship - go to the right leg
Destorying the Fan - spray four trolls into fan using Deep Blue
Under Thorn's Airship - movement to big troll fight
The Engine Room - defeat big troll with Thermite bombs and Chilla
Entering the Hull - go out door
Freeing the Villagers - shoot locks off chain to free ship
To the Left Wing - movement
Fight on the Left Wing - Defeat left ship then right ship with Thermite
To the Right Wing - movement
Fight on the Right Wing - Deafeat lft ship with machine first, then the right ship
Preparing for Thorn - walking into Thorn fight
The Final Fight - use Thermite to bomb Thorn moving around him in a circle, 3 phases before he picks the mace, three phases before he goes down, then shoot Kalus ten times
Timing stops at start of cutscene






