Hello!
I found a specific fling that requires the Neighbor's AI to malfunction.
The Setup: > You need to block the Neighbor while he is trying to open or close a door. When the player's collision is sandwiched between the Door and the Neighbor's AI capsule, the AI begins to "spam" the interact key (E) to clear the path.
The Glitch: > By lowering the FPS to 20 during this "interaction struggle" and rapidly spamming Jump and Crouch, the player accumulates multiple ejection vectors from the door's movement. This results in a massive vertical launch (Fling).
Key Requirement: This fling ONLY works when the AI "glitches out" and starts rapid-firing the interaction. Without the Neighbor pushing the door into the player at low FPS, the momentum isn't enough to fly.
Video : Video URL
Link to it here:
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