Adventure on Consoles
8 years ago
Queensland, Australia

Hey all - just submitted my first run of adventure (just started running it). I put my submission down as Emulator but am posting here to clarify.

I am currently running it on the PS4 atari classics game ( http://au.ign.com/games/atari-flashback-classics-volume-2 ).

This has an in-game timer which seems to be quite accurate (from first castle screen until final screen).

So a number of questions:

  1. Has anyone reviewed the console emulation details? Can this be deemed to be an emulated atari system or will there be a new category?

  2. Is in-game timing acceptable or does the run have to be timed manually? (I time it manually anyway to check but the in-game timing is more accurate in my opinion).

  3. Any other thoughts on using the console emulation for runs?

I may eventually download the original + emulator onto PC but at the moment I am planning on using the PS4 for easy streaming (my PC is not great) and general practice.

United States

I'd say by default a re-release's in-game timer should be a separate category. I doubt it goes down to the frame level, does it?

Queensland, Australia

It seems to go down to .05s increments, I'll have to re-check this later. That's a resolution of 20Hz.

NTSC is 60Hz and PAL is 50Hz. Should have a time resolution of 2.5 frames or 3 frames.

I'll have to double-check the resolution of the timer tonight and post up a reply.

Queensland, Australia

Just to confirm - 0.05s increments is what the timer works in.

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