Mod Note: Retimed (Start Frame: 364, End Frame: 90982, FPS: 30, Total Time: 50:20.600)
The timing for the run starts as soon as you enter the loading screen of the intro which is load removed with the autosplitter, and when the Dead Take credits appears at the end. Seeing as this was done only RTA with no load removal throughout, I've moved the time over to the RTA only - this will keep the run at the bottom of the leaderboard if any other runs come in as it's all prioritising Load Removed Time.
In your next run, type in Dead Take into the game name in Edit Splits and press Activate, this will enable the autosplitter/load removal, and just make sure the check is ticked (not been able to make splits as the game is pretty harshly coded to get any major info from and not enough time, but just make one split in your LiveSplit and it will split at the end.








