The run (As I do it)
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The run (As I do it)
Updated 6 years ago by CryoJester

As soon as you get control, run to the light switch and turn the lights off Run back to bed

As soon as you get control again move the rock and grab the worm Talk to the Bluebird and say yes to giving him the worm (This skips the dialogue of him saying he's hungry) Examine the phone Talk to the Bluebird to get the empty jar Run to the well area outside the Bluebirds house Grab the spiderweb, twig, and wood Combine the twig and spiderweb into a bug net Collect the water in the empty jar Run to the statue area and catch the cricket with the bug net Run back to the Bluebird and give him the water Use the cricket to get the frog out of the water Interact with the frog to get the Bluebird's key back Give bluebird the key Run back to and inside the house

Select "okay" to drinking the juice Once you have control, run to the cabinet and grab the Heart shaped Gem from the left cabinet and then open the right cabinet Grab the fishing rod and the cheese Combine the cheese and the fishing rod Put the wood in the fireplace Grab the chair and grab the magnifying glass from on top of the dresser Grab the chair and grab the flyer from the right cabinet Go outside and place the flyer in the sunbeam and light it on fire using the magnifying glass Use the flaming flyer to light the bug net on fire Go inside and light the fireplace with the flaming bug net Go back outside and grab the small key the bat dropped Use the cheese on the fishing rod to fish the mole out from the hole Talk to the mole to get the Club shaped Gem Go to the pond and use the fishing rod to get the boot Examine the boot to get the Winding Key Go back to the house and use the Winding Key to wind up the clock Grab the chair and use it to get the Diamond shaped Gem from the clock Use the small key to get the Club shaped Gem from the dresser

Put the four gems in their respective statues and rotate them to the right orientation (Down, Right, Left, Up) Grab the crank from the unlocked chest Use the crank on the hole by the well to open the staircase and go down it Grab the lantern and go back up the well then into the house, and light the lantern Go back down the well and use the boxes to create a bridge across the water Input 5 pink and 5 blue into the machine and press the key button While you have the lantern selected go into the door on the right Enter "7734" into the safe Pick up the axe Combine the axe and the phone to attack the phone and repeat until the phone is destroyed

Wake up your brother Say "ok" to returning the bird together

Some basic advice: -Use two fingers to quickly tap and skip through dialogue -Clicking just below the spot to enter the bed then onto the spot is faster than clicking directly on the bed as if you click directly on the bed you move above then below the bed -Be careful to have the worm, water, lantern, and other items that require selection for interaction selected as to not waste time with unnecessary dialogue

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