Annihilation in 25m 49s by
Updated starting point for manual runs
Hello ! just a quick update about the starting point of manual runs.
During "So Long Adele" we stumbled across the issue of stages lagging at the beginning due to a lot of entities spawning at the same time which made the starting frame visually random. The solution of starting later and adding tim
Recent runs
Level: ZT-10
Level: ZT-10
Level: ZT-10
Level: 12-20 Standard
Level: WR-EX-6