Hardest in 2m 08s by
Description
Nice and clean run of this map. Main change compared to past runs is that I bring over a few axemen along with the catapult, which allows me to go through the wall sooner.
Managing the axemen while the catapult's doing its thing is a pain in the ass. The enemy responds differently every time,, and the catapult's splash damage generally ensures that the axemen will die quickly anyway. With optimal micro, you may be able to skip an additional shot.
I am fairly certain that playing this map without the expansion is marginally faster, due to the changed movement speed compared to RoR. Very hard to test what the difference is on this map, however.
Recent runs
Level: Ascent of Egypt: Farming
Level: Ascent of Egypt: Farming
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