Threads
NetherlandsKinnin113 years ago

Please be sure to switch back to the timing screen at the end of the run. It makes life a lot easier for us. Thank you in advance

RiftyRTA, Auride and 2 others like this
NetherlandsKinnin115 years ago

Due to lack of interested I've put All Games as miscellanious. If I don't get any responses to this to keep it i'll delete it and rename Any% (Beat RotK) to just Beat RotK. The latter is mainly because I dislike calling it any% because there's no true any% in this game.

NetherlandsKinnin116 years ago

Now that we have an accurate emulator i'm increasing the vid requirement of the main categories by 5 minutes. This means that for 100% it's sub 2:15 for MKU it's sub 30 for Beat RotK it's sub 1:05 for All games it's 1:55

Runs that currently don't comply will be grandfathered in for now.

NetherlandsKinnin116 years ago

We have a discord server where we talk about the speedrun and just hang out. If you're interested in running the game, feel free to join and ask us any questions you want!

https://discord.gg/AQNKmMu

PKMN03, tnkn_27kan and 2 others like this
NetherlandsKinnin116 years ago

After a few tests, we have decided to allow MelonDS version 0.5 for RTA categories. I'll try to keep up with its updates and test accordingly.

rejoice!

download link for the lazy: http://melonds.kuribo64.net/downloads.php

Broedgeman, WoofMasterArf and 7 others like this
NetherlandsKinnin116 years ago

basically, i'm wondering how the active runner number is determined

NetherlandsKinnin116 years ago

so because DS capture cards are so hard to come by and they are banned for the RTA sections of the games, i wonder if you guys would like an emulator category. Basically it'll be secondary leaderboard next to the original RTA categories. Any thoughts?

NetherlandsKinnin118 years ago

For anyone who is running/interested in running kirby games, we have a discord server where we talk about stuff :3

https://discord.gg/cdTEzt7

feel free to join

NetherlandsKinnin118 years ago

should've made this a long time ago xD this is what i timed.

for RoMK JP saves 1:09.47 for RotK JP saves 15.53 and on every computer virus it saves at least 8.80 and an extra 1.2s for each extra cycle.

this means for Beat RotK it saves at least 1:42.6 and for 100% it saves at least 2:17.80 and for MKU(after popular request) it saves at least 17.60 again, 1.2s extra for every extra computer virus cycle

ahbeef likes this
NetherlandsKinnin118 years ago

:::FINE FIELDS::: ::1-1 grab fire HYPERNOVA SS(1) don't go for SS(2)

::1-2 SS(1) SS(2)

::1-3 HYPERNOVA SS(4)

::1-4 grab warp star SS(2)

:::LOLLIPOP LAND::: ::2-1 SS(1) don't grab wheel SS(2) bomb block at the candy cannon SS(3)

::2-2 HYPERNOVA get hit by first whale, it's fine SS(4)

::2-3 don't grab hat don't go for the bombs grab key SS(3)

::2-4 don't go for carry dee go to the left SS(2)

:::OLD ODDYSEY::: ::3-1 HYPERNOVA second waddle dee train SS(2)

::3-2 don't grab key fire spin on the falling blocks don't grab hammer SS(3)

::3-3 grab beam thing obv drop it after secon forced block go for obscured SS(2)

::3-4 grab wing after candy on the left side SS(1) don't go for goal gate SS(3)

::3-5 don't go for carry dee HYPERNOVA gentleman and lady SS(3) second waddle dee chest SS(4)

::3-6 grab parasol

:::WILD WORLD::: ::4-1 don't grab beetle grab wing SS(3)

::4-2 grab ninja grab wheel SS(2) SS(3)

::4-3 grab key up high SS(2) HYPERNOVA first one has SS(3) don't go for window SS

::4-4 grab fire go for 3 snakes SS(3)

::4-5 go for waddle doo SS(1) grab bomb for easy boss fight grab key SS(2) don't grab hat

:::ENDLESS EXPLOSIONS::: ::5-1 don't go for tilt thing grab wheel go for carry dee SS(3)

::5-2 don't grab stone HYPERNOVA forced SS(4)

::5-3 grab fire go for first door go for bomb SS(2) go for high door SS(3)

::5-4 HYPERNOVA two waterfall SS(3) winged eggers SS(4)

::5-5 right grab wheel SS(1) left SS(2) left go for right bomb block SS(3) grab hammer SS(4)

:::ROYAL ROAD::: ::6-1 you can hammer spin over the gaps grab wing break bomb block SS(1) don't go for cannons until forced go for cannon SS(3)

::6-2 easy SS(1)

::6-3 HYPERNOVA

::6-4 grab ninja... cool starts on paintra SS(1)

NetherlandsKinnin119 years ago

I basically made this route real quick, and i'll put it here to see if people can help me refine it a little bit more :)

:::FINE FIELDs::: ::1-1 Hypernova Sunstones, ez as pie ;)

::1-2 Break the blocks for SS(3) cannons SS(4) break a bomb block for, flower mini-game SS(5)

::1-3 use rockets for SS(6) at the rolling boulders, go down at the blocks, cannon mini-game SS(7) HYPERNOVA go high at the logs, wrecking ball minigame. charge fully SS(8) Easy sunstone at the end SS(9)

::1-4 when you see it in the background, destroy grass SS(10) at the candy, grab the warp start SS(11) grab key and take it with you SS(12)

::1-6 all the way at the end, ezpz SS(13)

:::LOLLIPOP LAND::: ::2-1 easy sunstone at candy cannon SS(1) SS(2) at second candy cannon, be sure to hit the bomb block for SS(3)

::2-2 keep fire until the second level at the second spear guy. go below, weight minigame SS(4) underwater, break the bomblocks grab the star SS(5) HYPERNOVA at the second laser pull it to the left for bus minigame suck the top one first SS(6) EZ sunstone at the end SS(7)

::2-3 grab hat, go right for SS(8) grab fire don't go for the first bomb second bomb gives SS(9) grab the key for SS(10)

::2-4 outrun the Carry dee for SS(11) go left for any% SS SS(12) go down at the mirrors SS(13)

::2-6 easy sunstone at the end, don't do anything fancy grab fire at the end SS(14)

:::OLD ODDYSSEY::: ::3-1 after the cannons, go down left to go into the background gyro cannon mini-game SS(1) HYPERNOVA the train dee SS(2) at the two blocks with a turnip, suck left and right turnip mini-game SS(3)

::3-2 at tilt, grab key, go the distance SS(4) go right at the Dekabu's go into the door make sure not to break too many blocks SS(5) grab hammer EZ sunstone, any% SS(6)

::3-3 grab beam thing, EZ sunstone SS(7) go right obscured SS(8) when you see a door at two cannons, go down left cannon mini-game SS(9)

::3-4 grab wing at candy go left in updraft SS(10) after cannon, go down to the warp star archer minigame(don't need to grab it early) SS(11) grab wing back ez sunstone at the end dont go into goal SS(12)

::3-5 grab fire light fuse SS(13) grab the carry dee key for SS(14) HYPERNOVA ignore the snowmen except the lady and gentleman SS(15) second chest at waddle dees SS(16)

::3-7 don't do anything till bomb left carry dee first then right SS(17) grab hammer! EZ sunstone at the end SS(18)

:::WILD WORLD::: ::4-1 grab key, grab beetle rope minigame SS(1) try to kill de carry dee(if fail grab bomb) use key to open door SS(2) ez sunstone later SS(3)

::4-2 go for door at the current stars SS(4) grab wheel wheel through SS(5) break block in the background SS(6)

::4-3 left -> right -> left -> left rocket minigame SS(7) right to door go up, grab key SS(8) HYPERNOVA right on has the key first one on the background has SS(9) SS in the window SS(10)

::4-4 grab fire as soon as you can grab beam thing for SS on the background SS(11) after blocky(be FAST) SS(12) at the three snakes SS(13)

::4-5 scales with the waddle doo on top SS(14) use bomb on fire boss, there's fire close by burn grass on the push down part for key SS(15) under the rose grab guy, there's a door in the grass scales minigame, kill cappy move left one up SS(16) grab hat, after the second warp star break all the blocks for SS(17), try not to grab keychain

::4-7 go down at mirror guys keys don't matter at star blocks break em cannon mini-game SS(18) hammer at the end SS(19)

:::ENDLESS EXPLOSIONS ::5-1 go for tilt thing to grab key and SS(1) grab candy to kill frosty, grab ice break lava blocks at the end of scroller you can skate over lava blocks SS(2) grab wheel outrace Carry Dee for SS(3)

::5-2 go into background part SS(4) grab stone later go down left for stone mini-game(DON'T PUFF) SS(5) HYPERNOVA don't go for first one go for second waddle dee pipe SS(6) mandatory sunstone SS(7)

::5-3 grab fire asap go for the second door high up gyro cannons SS(8) grab bomb and do scales right for SS(9) go for higher door again SS(10)

::5-4 go for rockets after 1up there's SS(11) grab second archer go up for archer mini-game SS(12) HYPERNOVA between the waterfalls SS(13) defeating the egg guys SS(14)

::5-5 right, grab wheel SS(15) left, keep wheel SS(16) left go for right bomb block SS(17) grab hammer SS(18)

GO FOR PYRIBBIT FIRST!

::5-7 don't go for first carry dee second carry dee grab archer archer mini-game SS(19) grab wheel SS(20)

:::ROYAL ROAD::: ::6-1 go down at bomb block for SS(1) grab hammer if needed grab sword go left at burger cannon SS(2) grab wheel break bottom block first for SS(3)

::6-2 mix hammer b4 the end easy sunstone after coily SS(4)

::6-3 HYPERNOVA don't go for anything special until lady and gentleman SS(5) the waddle dee pipe SS(6) at the second cannon, go up damage boos the laser guy SS(7)

::6-4 easy sunstone after flowery woods, skip the portal SS(8)

::6-5 top right, bring key down for SS(9) top left has hammer if lost in left break blocks to open door cannon mini-game 3/3 2/3 1/2 2/2 1/3 SS(10) HYPERNOVA lone frosty and 3 grand wheelies SS(11) SS(12)

::6-7 at the currents before the portal, go up left grab fire go in door below ice, there's a hot head there if fire lost SS(13) don't go for bomb with the snake at the tree tilt thing go right at the spikes to grab bomb grab beam thing SS(14) easy sunstone at the end SS(15)

::6-8 HYPERNOVA STAGE nothing special easy sunstone at the end SS(16) should have all sunstones now

go to 6-4 to grab hammer then go to end

NetherlandsKinnin119 years ago

I'll leave this up here for a while, the question is, should any% be a thing? for both IL and full-game runs. Let me hear your opinions please

NetherlandsKinnin119 years ago

So for a while now(ever since a few people hav asked me if it should be added) i've been wondering if we want to put IL's in KSSU. Honestly, i'm not against it, but only if enough people in the community(i.e. here) were in favour of adding it.... so i guess i'll just ask here, do we want IL's?

NetherlandsKinnin119 years ago

So this is where we talk about KSSU routing and strats. Since there is a skype group I'll update this thread with whatever there has been talked about in the skype group. If you want in on skype, you can always ask here ^^

NetherlandsKinnin119 years ago

So this is where we talk about MKU routing and strats. Since there is a skype group I'll update this thread with whatever there has been talked about in the skype group. If you want in on skype, you can always ask here ^^

Sny8 likes this
NetherlandsKinnin119 years ago

Is there a way to edit guides? And if so, how do you do it?

About Kinnin11
Joined
9 years ago
Online
5 months ago
Runs
284
Games run
Okami
Okami
Last run 2 years ago
90
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Kirby Super Star Ultra
Kirby Super Star Ultra
Last run 5 years ago
74
Runs
Kirby & The Amazing Mirror
Kirby & The Amazing Mirror
Last run 4 years ago
26
Runs
Kirby: Nightmare in Dream Land
Kirby: Nightmare in Dream Land
Last run 5 years ago
22
Runs
Kirby: Triple Deluxe
Kirby: Triple Deluxe
Last run 8 years ago
17
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Owlboy
Owlboy
Last run 4 years ago
14
Runs
Kirby's Dream Land
Kirby's Dream Land
Last run 7 years ago
9
Runs
Kirby: Planet Robobot
Kirby: Planet Robobot
Last run 3 years ago
8
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Games moderated
Kirby Super Star Ultra
Kirby Super Star Ultra
Last action 1 year ago
330
actions
Okami
Okami
Last action 5 months ago
118
actions
Okamiden
Okamiden
Last action 7 years ago
7
actions
Kirby Super Kaizo Ultra
Kirby Super Kaizo Ultra
Last action 5 years ago
6
actions