Hello! I've uploaded some stuff for the game!
-A big Google Sheet Guide that has a bunch of cool speedrunning and general stuff in it. -A .pdf scan of the game's manual -A neat Excel spreadsheet made by benes that keeps all your record times all nice and neat. -A google drive link to textures I was able to harvest (message me if you know anything about QuickBMS or similar tools for harvesting stuff... I'm a rookie!)
Enjoy! and you haven't joined the WSRMX discord yet, please come and hang out!!! (link in the game's sidebar and the sticky'd forum post)
Hi!
Asking for a friend.
- does speedrun.com store archives?
2)would it be possible to look back as far as about 2015-2016 for a leaderboard that was deleted. The leaderboards in question would be MX vs. ATV Untamed and MX vs. ATV Reflex.
I attempted to Wayback Machine this on my own, but I can only get as far as the games page. I'm not really sure of the exact URL that was used for the games.
If it doesn't exist, that's all cool. Was just asking to try to possibly salvage some ye' ole runs that existed on that board before it was deleted. (the leaderboard for Untamed exists now but its an entirely new version/edition/new moderation)
Thanks!
Come and hang out: https://discord.gg/vKNHR35
The link will also be in all 4 games' sidebar.
Come and hang out: https://discord.gg/vKNHR35
The link will also be in all 4 games' sidebar.
Come and hang out: https://discord.gg/vKNHR35
The link will also be in all 4 games' sidebar.
Come and hang out: https://discord.gg/vKNHR35
The link will also be in all 4 games' sidebar.
Come and hang out: https://discord.gg/vKNHR35
The link will also be in all 4 games' sidebar.
Hi All!
I just added a new miscellaneous category as requested by EclipseMT. It's pretty much doing all 15 enduro races in one run. I chose to place it in miscellaneous because returning to the main menu is required after each race, so it isn't quite as uniform as the career modes.
With this, I also added all of the enduro races into the Individual Levels.
EDIT: I also just did the rule change for ILs as I did for ATV 2 where you can get a fastest lap from anywhere in the game. This does not include a starting lap though. It's still easiest to do Fastest Lap ILs in Time Attack, but you never know when or if you'll get one in the middle of a race or career run!
Our Fastest Lap rules claim that runs need to be done in lap attack, and I'm removing that, because that really isn't necessary. I'm also adding a little clarification that Fastest Lap does not include the very first lap in any mode (starting from a standstill). While the very first lap isn't usually the fastest anyway, I'm clarifying this because I'm almost certain there will be tracks where the first lap is faster. We can all also agree that restarting an IL every time after the first lap is more annoying than just running lap attack.
Feel free to reply with any question, concerns, or comments to this rule change. Thanks.
Earlier in the ATVOF leaderboards, there were runs that included doing freestyle and having a very convoluted method of timing that I really didn't think was clear as the racing championships. As of now they are removed until a later date. I have talked about this issue to speedrun.com admins.
My desire is to leave the racing championships across all games the same (having in-game time be the primary timer, and real time being secondary), but as for the Freestyle, and All Gold Trophy runs i would like having real time be used predominantly and in-game time as secondary (or not at all). The main reason for this is because freestyle runs do not give a true in-game time.
Before I brought this to the Admin's attention, on October 15th 2016, Lighnat0r asked if people had any timer-related issues that needed to be addressed in a coming update of speedrun.com (). I told him my dilemma and he said a fix for my issue is already in development! ()
So until this update arrives, Freestyle will not be included in the leaderboards just for simplicity reasons.
Just to let you know, I plan on submitting runs for ATV 1, 3, and 4 to start those pages on speedrun.com. Then after those pages are set up, I will submit for the whole series after that! Rallis, I'll be sure to make you moderator.
So I have begun to strat the Freestyle runs, and my question is about the in-game timing calculation. Because all of the freestyle objectives have a count down, I assume that I have to subtract the total given time from the time left after the objective, but I am unsure when the end time should be calculated. It is important to note that the time continues to count down even after the objective is hit, and there is a short period between the objective being hit, and the game returning you to the objective selection screen. My question is should end time be calculated when the objective is is achieved, or should it be the moment when the game returns you to the objective screen? I honestly would go for when the objective is hit, because the stunt score objective will not boot you back to the objective selection screen after you have hit 50,000 points.
I also apologize for the long technicality question haha.
Amidst getting really upset at the freestyle objectives, I was wondering if the cheat codes "GETONUP" that gives wheelies points and "FLYPAPER" which enables and disables wrecks would be allowed in those corresponding runs.
Im totally new to this website and speedrunning in general, so i hope I'm doing everything correctly. I just wanted to say sorry I've been annoyingly sending you a bunch of ATV runs. But i could totally Mod this game with you if you wanted. I have no idea how being a mod works, but I'm sure it would be some work off your shoulders.
Thank You, NuMetalz