Discussioni
Wielkopolskie, Polandwrboismbs4 years ago

Okay, so i wanted to post this for a while. Basically what i do in the video is instead of the risky bump at the end of the level, which often ends in falling or losing a rule, i forward bumped into the first block before second double bros. No matter how slow that bump is, it always saves a rule. It also gives you another advantage of being able to see where the second double bros are, which can decrease the chances of death there. The only way this can fail saving the rule is if you jump too low on the flagpole (as shown on the last attempt), then you are 3 frames short from saving the rule. This bump always works, no matter how slow i did it in 20 attempts all 20 worked and i still had an additional frame. This is of course only for people that dont go for fpg in 8-3.

iBall1, Liqquify e 3 Altri ti piace questo
Wielkopolskie, Polandwrboismbs4 years ago

So the category would be (NO L PRESSES) You cant press the left button anywhere in the run. This would be interesting since this takes a bit of skill. So basically i can not think of any% being a possibility because even if you could clip in 4-2 warp zone (which you cant do probably) You could still go only to world 7 at best without l-r because the screen didnt scroll enough. So basically the only category i can think of is 1 warp. You do either 1-2 pipe clip or minus world glitch facing forward (its possible i did it) and enter world 5 in the middle pipe. The difficulty of this becomes that 8-4 walljump for example is REQUIRED. The next problem is that fpg is out of question, because of course you cant press left so not really that doable. Infact, not even 1-2 pipe clip is possible since left button is required for it to work. The only way to get to world 5 without pressing left and beating other stages is by doing facing forward minus world glitch. Without pressing left, a very huge number of glitches in the game are becoming impossible. Fpg is impossible, full fpg is possible in 8-2 though. The other problem is that beating the game without left needs extreme perfection and isnt that easy, however would be interesting to see someone pull it off. By far forward minus world glitch isnt that hard but the problem is you have to do it FIRST TRY to get it to work, which will lead to tons of resets, other than that its self explanatory and not really THAT hard. If you know the levels you can probably do it without that much problem. Even though the game was not supposed to be scrolled to the left side, now i realize how much stuff does that button actually do, and how important it is. Without the left button, nobody could EVER pull off even a sub 10, not even close so yea, i think that you should try playing SMB without using left button and see how fast can you beat the game. GL. Also if mods ever consider adding new categories here you have an idea. Also all runs should include input display because of course the left button can not be pressed at any point.

KilleDragon piace questo
Wielkopolskie, Polandwrboismbs4 years ago

In my opinion, there should be 2 subcategories in any% and warpless. 60FPS (main) and 50FPS. The physics difference between these versions shall make them seperated because timestamps at the end of the levels for example are mostly different, and also the timer needs to be running at a slighty different framerate - i was using iol fceux timer on a standard pal version and clocked in 4:49 but it actually ended up in 5:50. In the end, fast acceleration, different timestamps, different physics should seperate 50FPS and 60FPS as two different categories. The reason it could not been called ntsc and pal is because of switch, nes classic and so on. 60FPS shall remain the main category, 50 fps as the secondary one. Just my opinion though. EDIT: Also not to say FRAMERULES are also different between these versions which make the NTSC auto timer start too late on PAL.

KilleDragon e Lul_ecks_dee ti piace questo
Wielkopolskie, Polandwrboismbs4 years ago

So my idea for a good category in the future would be using the ATEOPT cheat code. The reason its a good code for speedrunning its because it replaces many objects in all levels with pipes, some objects get removed, and also you can enter all pipes (however the risk of softlocking or dead end is pretty high). The only problem with this code is that 3-3 is impossible. I tried but the jump for the moving platform is too far away, and sadly impossible. All other levels are possible though, that means 1 Warp and any% are the categories that can be possible for this cheat code. I reccomend you try to beat the game yourself with this code before responding to this post, thanks.

FrameImperfect, Tomygood e 2 Altri ti piace questo
Wielkopolskie, Polandwrboismbs4 years ago

So i tried. I got 143 (however messed up 8-2, so 142 is definitely doable) So what is the lowest amount of a presses needed to beat smb? I tried with slowdowns and savestates ("tas") and i got 143 without clipping into objects. I might have screwed up my counting at one point, but can someone try and beat this amount of A presses needed to beat smb? Whats the definitve lowest a press amount needed to beat smb? (actually 141.5 a press is possible, since you can just hold the a button after you jump on the last hammer in bowser forever)

KilleDragon piace questo
Wielkopolskie, Polandwrboismbs4 years ago

So, since OpenEMU for mac is allowed, i was thinking that mobile emulators (ios, android) shall be allowed as well. They are pretty damn accurate, sometimes turn out to be more accurate than pc emulators. The problem is no one really investigates in documentating these emulators accuracy. So here i give you two good examples of mobile emulators that shall be allowed : Android - Nostalgia.NES Ios - Delta Both of them never lagged when i played smb on these, tried pal, ntsc, and jpn version all running well even compared them to pc emulators and the difference is slim to none. So, can someone who has one of these devices could investigate these emulators? Nostalgia.NES is available from play store, however in case of Delta you need to download appvalley and install it from there. I think that these emulators do not really have a lot of difference from pc ones, so why couldnt they be allowed?

4N41M e KilleDragon ti piace questo
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