The runs from this category now display as "Drink & Sit" in the browser tab's title instead of reading as "Drink & Sit" https://www.speedrun.com/hobbitsa/run/z512jqnm
Can speedrun.com/lotrfotrgba please be added to the series speedrun.com/lotr?
Thank you!
The mods on this board have seemingly been inactive for at least 6 months in one case and 3 years in the other. If you want to submit runs or have new categories/platforms, you'll either need to try to contact the mods on a different site, or apply to be a mod yourself citing the current mods inactivity.
The forum to apply to be a mod yourself would be here I believe: https://www.speedrun.com/The_Site/thread/63nr7
I have learned the entire run on Genesis but I notice few runner are using the original Genesis. Are PC, Emu, or WiiVC faster to run on instead? I.E. do those versions run faster/lag less? or is the difference between platforms insignificant?
Also would running on the Atgames Classic Genesis or Atgames Genesis Flashback be allowed, since they are official consoles both known to run at a slightly faster clock speeds than the original? However I would certainly understand if the answer to that were no.
Do both players have to be present for the run?
Since there isn't any rules defined, I have to ask are we required to run on a computer/emulator with the traditional 4.77 MHz CPU like with most DOS games or can it be run on a computer/emulator with something absurd like 1GHz? Does it even make a difference in this particular game?
Is this leaderboard meant to include all 3 of the mobile game, portable game, and PC/home console game, as the list of platforms seems to imply? If so, are all current categories meant to be able to be run on any of the 3 games, as the rules as written would allow? This seem unlikely, as it really wouldn't make much sense, and I would expect to see mostly IOS runs on the ASM leaderboards in that case, so it seems probable than you intend for this leaderboard, or at the very least it's existing categories to only be for the PC/home console game, but I think some clarification in the rules, or the removal of some platforms from the platform list would help with the confusion.
Thank you. Can Multiple LOTR Games be set as a Multi-Game Board as well please? www.speedrun.com/mlotrr
Can Multiple LOTR Runs please be added to the The Lord of the Rings Series? www.speedrun.com/mlotrr www.speedrun.com/lotr
Could game genre selection be changed into a checklist or something else with pre-existing options to choose from rather than something anyone can enter anything in. Currently the sites game genres are an un-standardized mess, with most genres having a bunch different spellings, abbreviations, hyphenations, or capitalizations that people have created. Dozens of different genres within the sorting system could/should be combined together (role playing, Role Playing Game, Role-playing, Role-playing game, Role-playing video game, & RPG for example), and the number of genres could be reduced at least 5 fold by doing so. The lack of standardization has unfortunately made it useless as a means for sorting games.
This ruling if it occurred would not ban integer overflow,glitches, just buffer overflow glitches. Not that I yet know of any integer overflow glitches.
Overflow glitches would be any glitch that causes a memory buffer to writer into code beyond it's intended range, by having them try to store more than they were meant to hold. In older versions, we can enter a word(or something the game accepts as a word) with more characters in it then the space of the ascii to number buffer can store, which causes it to fill the whole buffer, and if the word is long enough fill the whole converted input buffer after that and overflow into the code that tells the game what functions to run when times passes. Alternatively we can write into that code by entering more than 31 words in one commands and overflowing the converted input buffer. The inclusion of the Animatalk(TM) system in The Hobbit Software Adventure means that trying to overflow either of these don't work because they would overflow into Thorin's Animatalk(TM) action buffer, which has to many check and balances in place to be much use overflow into. However by giving Thorin a long enough string of commands we can of course just overflow that buffer instead. I.E. Why ever play the game with any other glitches if we can just tell the game what functions to run with nonsense like this.
Could the Oric, Dragon, and Amstrad PCW be added as platforms please? https://en.wikipedia.org/wiki/Oric https://en.wikipedia.org/wiki/Dragon_32/64 https://en.wikipedia.org/wiki/Amstrad_PCW
Can The Hobbit (1982), War in Middle Earth, & The Lord of the Rings: Journey to Rivendell please be added to the The Lord of the Rings series. Games: www.speedrun.com/hobbit www.speedrun.com/wime www.speedrun.com/lotrjtr Series: www.speedrun.com/lotr
I've recently been considering dividing the categories into All Glitches, No Overflow Glitches, and Glitchless; instead of the current divisions of Glitches and Glitchless. I want to know how others feel about this idea. I'll start by explaining why I'm having reservations about making this change, & that is that it seems like a strangely arbitrary distinction, and that a no No Overflow Glitches sub cat doesnt need to exist. The reason however I think it might be good, is simply that with the current categories there is no route that will ever use a glitch that isn't Overflow/ACE because you can end essentially any route with them immediately. I feel like a lot of fun and creativity could come from routes that actually get to use other glitches, but as it currently stand I have no reason to try making any such routes. I'm interested in knowing everyone's opinions on this, and feel free to give feedback on anything about our categorization in general.
General LotR speedrunning Discord: https://discord.gg/kCCW4fQ
LotR speedrunning Discord for games that came out before the movies: https://discord.gg/urMJXue
Personally I think it would be fine just grandfathering in the old video-less runs as they are and leaving load-less time blank for them. When we do switch to primarily load-less timing this will just relegate runs without videos to the bottom of the leaderboard, were they will then automatically sort by time with loads, which seems fair enough. As for Rimato's run I could either way about keeping or deleting it. Obviously we wouldn't allow anymore runs to be done that way, so I don't know if it's really fair to keep it, but on the other hand it's not exactly a competitive time these days, so it's not that unfair to keep it.
The versions are now properly divided into the 8-bit and 16-bit subcategories.
As of me writing every computer this game was released for is a different category. I don't intend to keep it this way, & eventually many of these categories will be combined.
The reason I have made this choice in the first place is because I know you can be playing completely different games depending on what computer you play on. Compare the ZX version to the DOS version for example and you would see they are so different they probably could have different pages entirley. I just don't want to submit seperate pages.
I haven't yet put in the time to play the game on every computer to see what ones can and can't reasonably be considered the same game. Once I have categories will change accordingly, because yes, I agree the current arrangement is kinda dumb. It's just for my convenience.