Unlock inaccesible rooms glitch
1 year ago
United Kingdom

A couple months ago I decided to do some glitch hunting in the game. By using the buttons in the flash player's control tab, I managed to cause some weird things to happen to the game, like all the text boxes playing 1 after another. Somehow I managed to unlock a room that's inaccesible if you play normally, and I can't seem to replicate it. Anyone know how to replicate?

United Kingdom

Do you remember where you were in the game when you triggered the glitch?

United Kingdom

No, but it can probably be done anywhere based on the behaviour it had

United Kingdom

Here's a video of me messing around with the flash player controls. When you press play, it cycles through all the levels in the map, top to bottom, left to right, including a lot of inaccesible levels that look exactly like the one I unlocked. Sometimes after pressing step back then step forward you can only press Esc once, it crashes if you press it a second time. Still have no idea how i unlocked the level.

When I was in the inaccessible level, I couldn't move but I could reset and use the map.

United Kingdom

Video didn't come through, it's called "Sprocket Rocket: Messing around with flash player controls glitch" on youtube

United Kingdom

Alright, I've found the video. This is quite an interesting thing you have found here. I am curious to what this unused room was for.

编辑者 作者 1 year ago
Somerset, England

I'm the original developer/designer of this game (I made it under contract to Aardman). I can probably dig out the original source and look into it if you like?

Somerset, England

I found the old Flash project... The map works as a big timeline, with each frame being a room. It's 200 frames, 20 frames for the first row of rooms, 20 for the next etc. The following picture should make this clearer

Somerset, England

I'm not really sure what "secret room" you're referring to. This is every room in the game. The empty ones are usually just inaccessable without the next-frame glitch in the video. I've had a quick look through, and I think every room that has content in it is linked in the game.

Somerset, England

I originally built it like that for simplicity. I just use the Flash editor to move things around, position walls, graphics, interactive elements etc. You can set it up in a way that costs virtually no extra SWF size to have those redundent rooms, then you can map and plan the game as you go

Somerset, England

It wasn't really designed to run in the standalone Flash player, as on the web you can disable those back/forward actions. I think... It's all so long ago I'm not sure I'm remembering it correctly now!

United Kingdom

The glitch has been solved.

If you have more than 1 room unlocked, press FPC (flash player control) rewind, FPC play, wait until the map screen appears, then press R to reset the room, you will be placed in the room the cursor is at on the map screen. However, the map is still active, yet invisible, and the map cursor can be moved around with the arrow keys, so WASD is used to move the player to not mess up the cursor position. If you exit the room in any direction, you will be placed in the room next to the one selected on the map cursor in that direction (for example, player in F3, cursor in A2, exit to the left, end up in A1). This can be used by going into F2, putting the cursor on X1, and exiting to the right, which puts us in X2. The reason we wrong warp into X2 from the right instead of any other direction is because all other directions get you stuck in a wall and have to map warp to the room, which deletes your tool meaning you can't put the objects into the rocket. This video showcases the glitch in action.

编辑者 作者 7 months ago
MrKingPenguin 喜欢这个
United Kingdom

Because getting to X2 early skips so much of the game I feel like there should be a category split. I'd say rename the current Any% to All Cogs and add a new Any% category which is just beat the game as fast as possible

United Kingdom

Done. You should see "All Cogs" and "Any%" now.

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发布于 7 months ago
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