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Antarcticatoop1 year ago

Please make sure that your multiplayer runs are following the rules of the category. Basically, every single run currently submitted does not follow the rule of having multiple point-of-view videos from each person participating. This is to prevent cheating. This rule has not been enforced in the past due to the categories being new but they will be enforced in the future.

Antarcticatoop1 year ago

For some reason when I join this game, my jump is bugged and I'm not really sure why. If someone could help me to figure out how to jump in this game I think I could improve my runs by a significant amount. Thank you, and I hope someone can find a solution to my problem.

Antarcticatoop2 years ago

postgame% complete the game as fast as possible (32 icecreams no major glitches) and then go to the remaining worlds after you beat the game to get all 54 icecreams

zecht 喜欢这个
Antarcticatoop2 years ago

I think what we should add a new category where you have to leave tutorial as fast as you can

Time starts on move ends when you get out of tutprial And theres one for not using skip and

\Who agrees

zecht 喜欢这个
Antarcticatoop3 years ago

I need help thinking of a strategy that will get the world record. I know that Ms. Seibadeeznuts has the glitchless any% so we need to find a way to rival him, hes had the world record for months and I've been trying to find a way to beat him so if anyone has any ideas: feel free to reply to this thread.

B4ndit, TheSecondTry 2 其他 喜欢这个
Antarcticatoop3 years ago

Hello

Antarcticatoop3 years ago

Whenever I think of Cyalm, I think about how easy of a boss it is. To start off, it has such basic patterns and attacks that it would be nearly impossible to be damaged to half health, let alone die. It simply flies past my head when I think about how people have such difficulty with Cyalm. Normal bosses have 2 phases, and the second phase usually starts around half health mark. Cyalm simply doesn't have this. He has 1 phase. You do the same damage to Cyalm with the stars as all of the other fights. So we have a major difference already, and the difference is that the minimum amount of health that you have to do on a boss is 150%. I can understand dying on Shallare. I can understand dying on any of the other bosses. But how is it possible that you have an issue so bad that you die to Cyalm?

 Let's talk about Cyalm's attacks. Cyalm has 6 different attacks, each with easy to dodge and consistent patterns. The only one out of these 5 that you could call "RNG" would be the attack where Cyalm teleports around you and tries to attack you using his two weapons. Cyalm teleports in random locations around you, and waits around half a second before lunging towards you with his two weapons. How can one be damaged by this? It escapes me. You would have to have a terrible reaction time in order to be damaged at all. On top of this, Cyalm spawns a significant distance away from you while doing this attack, and you can easily jump over him when he lunges at you. 

 Next off, we have the second easiest attack to dodge, Cyalm's symbol. Cyalm simply throws his symbol at you, which can be dodged by just walking to the side. This attack is incredibly simple to dodge. Combining how far away Cyalm is when he throws his symbol towards the player, and the speed of the symbol, this is one of the easiest moves to dodge. It escapes me how people manage to be hit by this attack, let alone any other attacks.

 After that, we have the easiest attack to dodge. This attack spawns crystals or triangles (whatever you want to call them) behind the player. The only way that you could possibly be hit by this attack is if you intentionally walk into them. Cyalm rarely attacks the player during this attack and just is flying off to the side where the player can shoot stars at him. All you have to do is just walk and not stop during this attack and you won't get hit. So how do people get hit by this attack? Don't know.

 Fourth on the list, we have Cyalm's hardest attack to dodge, but that isn't saying much. It's still incredibly easy to dodge, regardless of how hard you think it may be. In this attack, Cyalm teleports to the center of the circular arena and shoots crystals in 8 different directions. This sounds difficult, however, the crystals are spaced in a way where it would be incredibly easy to dodge. The only way that I could see a speedrunner being hit by this attack is if they were in the middle of the arena where Cyalm teleports to and didn't have enough time to react. Being hit twice? Not sure how that would happen. If you are on the outer edges of the arena or even a bit close to the middle, it wouldn't be hard at all to dodge this attack. You can simply just get in a position where you are in between the crystals as they spawn.

 In addition, we have the fifth attack. In this fifth attack, Cyalm teleports near the player and shoots out 9-10 crystals towards the player. In order to dodge this attack, all you need to do is just step to the side, or just continue moving like you probably already were. The only foreseeable way that you could possibly be damaged by this attack is if you stopped moving at all, or walked directly into the crystals that Cyalm was shooting. For this attack, you have more than half a second to react. Unless you are one of those people who press one key at a time, which you shouldn't be doing as a speedrunner, it would be incredibly difficult to be hit by this attack.

 Finally, we have the last attack that Cyalm will throw at you during this fight. This attack is 3 waves of crystals that spawn and are thrown at the player, each of them spawning half a second after the other. In this attack, Cyalm teleports away from the player and starts throwing them. You have around a second to react and run away from this attack before being hit. If you are caught in the direction of this attack, you can still simply just jump in between the waves of crystals. If you react properly, you can simply just move to the side and get out of the general direction of the waves of crystals.

 In conclusion, I don't see how it's possible under any circumstances to die from Cyalm. The simple patterns of all 6 attacks by Cyalm coupled with the fact that you only have to take away 100% of his health instead of 150% or more of Cyalm's health makes it nearly impossible to die on. I simply don't understand how it is possible for a player like DooshBag1711 or any other veteran speedrunner of Adventure Forward 2 to die by him. I understand that if you are on a good run or have stress at the end of a run that you could be hit by Cyalm, but speedrunners are the type of players that break boundaries and have ungodly reaction times and optimization. For all of Cyalm's attacks, there is simply a massive amount of time that you can react in between attacks, and the simplicity of dodging the attacks that it confuses me on how someone would die to Cyalm.
ptb62, Dart 10 其他 喜欢这个
Antarcticatoop3 years ago

credits to B1GEY3DPYTH0N for this https://www.roblox.com/games/3218559181/Doomspire-Speedrun-Game#!/about you can use this to run the old map if you have a speedrunning game that can also run the old map you can use that as well i will be accepting runs if you use this! gl

Antarcticatoop4 years ago

a recent thread has been made about spectator kills in the 10 kills and 100 kills category. this is not allowed. if this was allowed, you could farm kills on afk people in spectator mode and get a stupid low time. if you do a 10 kill/ 100 kill speedrun and the game finishes during your speedrun, please edit out the spectator segments (if you want you can make a kill counter). this was done in the 100 kill run.

Hideri 喜欢这个
Antarcticatoop4 years ago

The new world record for the Win category in a public server was inconsistent with the rules, however, the rules were not specific enough so I'm going to be making a small change to the rules. If no other movement has done before you start the run in a public server, you don't have to record from the start of the previous game, just record your first movement. If you are already moving before the video starts, your run will be invalid. The reason for doing this is because recording from the end of the previous game and starting on your first movement is practically the same. It is still recommended to start your recording before the start of the next game so that I can tell if your run was cheated or not, but I have verified runs that started on their first movement with no other movement done until then.

alexkaboom, 1. 4 其他 喜欢这个
Antarcticatoop4 years ago

maze skip is a camera clipping item dropping moving pausing snapshot colliding guard respawning whytte clipping NMG timesave! Sub 17 will be easy by end of the year, just go faster and use my new timesave 😳

Antarcticatoop6 years ago

there's many reasons i want this category. any% is a great run but a large problem of it is the sunfight. the sunfight was designed poorly. it wasnt what most of this community expected, and not many people today like it at all. here's some of the flaws about the sunfight

roughly 1/3 of the run is the sunfight, as it can be 5:40-7 min long it loses so much time if not done perfectly. its very easy to die.

it kills tons of runs because if you fail it your pretty much done because you lost so much time (unless its your first run or your run before that is extremely bad) even if you had a bad run before, you would have to be saving almost 7 minutes going into the sun fight. that's a lot of time that can be lost if you die on the final part of the fight there is many people who dont like any% just because of the sun fight. the rest of the worlds are alright, with the exception of new neocity. me and some people were talking about this in the discord, and theres people who would definitely run this category. i believe without the sun fight, this would be a much more optimized run and more people would run it. i know i would. that's why i propose for this to be a new category. maybe we can do a poll cya, -toop

Stary 喜欢这个
Antarcticatoop6 years ago

Here's like 10 skips I found (in playlist)

Antarcticatoop6 years ago

I have found lots of skips and tricks for Robot 64, and I have a playlist of them on youtube. I would like to know where to post these, maybe on the forums or the discord?

Antarcticatoop6 years ago

Any% as of right now only has ice creams included in the observatory. Recently, I just speedrun Robot 64 and used the new extra levels that I got for having testing access. If we make a new category of Any% that uses the extra levels and the observatory's worlds this would help remove confusion. This would also help players that do not have the robux to get the extra levels. This is because if there was only Any% and no Any% Extra Levels many players would feel bad because everyone is dominating them because they have the extra levels which allows them to get icecreams faster. (There is quite a few fast icecreams in the extra levels that could help players maybe get to sub 22) So, if there was a category that did not use extra levels and one that used extra levels, players would feel better because there wouldn't be an insane timesave that only a few can get.

toop的介绍
加入时间
6 years ago
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3 days ago
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187
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Adventure Forward 2: Points of Conflict
Adventure Forward 2: Points of Conflict
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Robot 64
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Juke's Towers of Hell
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obby but you're a bird
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Deepwoken
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Red Plumber Adventure Obby!
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Robot 64 Category Extensions
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ROBLOX: Adopt Me!
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