评论
Michigan, USAthebus11 months ago

I can't imagine that this is faster than beating the bamboo shoots and walking through a well-scrolled screen, but I thought it was interesting nonetheless that your position on the screen can prevent an enemy from generating

Michigan, USAthebus1 year ago

Nice job!

主题: Boomerang Fu
Michigan, USAthebus1 year ago

Given that this is a couch co-op game, I think it would be fun if there were a category for 3 humans vs 3 AI to get the max players possible. Perhaps this would be more popular than the "no books no homing" category which doesn't currently have any runs.

I've submitted two runs to the 2vs2 co-op categories to kick those off, but would love to get my team together to do 3vs3

KyuQAQ GSlayer27 喜欢这个
主题: Ooblets
Michigan, USAthebus1 year ago

There is a review online that--before the 1.0 patch--does note

" Ooblets, after all, remains very much in-development. I even accidentally broke out of bounds on Mamoonia once—but was luckily able to figure out a way back in by triggering a conversation with an NPC who was standing just close enough to a fence to force my character to run their way back within the fencing."

Being out of bounds in Mamoonia doesn't really help but figured I'd mention it.

Another place that may not help: On ooblets discord someone mentioned getting out of bounds in badgetown, but now how to repeat it. "Found a bug on Switch — I just did a Wildlands quest (fetching a lost oob) and the door didn’t shut after completion, it let me run straight into the gate and out of bounds. Luckily I could just run right back through the gate (it had closed but it opened back up for me when I walked near, as if triggering the cutscene of me leaving) but I thought it was definitely one to mention. I got a clip of it too if needed."

主题: Ooblets
Michigan, USAthebus1 year ago

If you're looking for glitches, I wonder if rollerskates is a good way to find them. When I tried out rollerskates I kept ending up in weird places like on top of a stack of books on Pantsabear hill. I'm not sure if it's because the skates speed messes with hit detection or if they just are so wonky that I end up accidentally trying to go places that I wouldn't normally try to go.

主题: Ooblets
Michigan, USAthebus1 year ago

This game is so buggy on first release I do wonder if there is some weird skip that exists that just hasn't been discovered yet. For example, I had an instance where I walked into a room and then the cop walked in so i spoke to him. My character went to walk to the best place to speak to him which happened to be in the loading area to leave the room, so it made my leave as it was going to talk to him and for a split second a dialogue box came up as i left. There was no effect (positive or negative) on gameplay, but I know the people in the switch pokemon remakes did some wacky stuff with menus being left open.

They're patching bugs as quickly as they can but just waiting for the switch certifications so who knows how regulated they can get the bugs.

Someone did have a bug where it turned every icon in their inventory to the pirate hat: it's a shame there's not one that turns every item into a different item. Also, part of me wonders how they have the entrance coded the final area. I assume it doesn't exist until the task creates the hidden entrance. Regardless, I'm just dreaming with little basis in reality. And besides: I'm not aware of any way to get out of bounds.

主题: Ooblets
Michigan, USAthebus1 year ago

I recorded a scan 25 run and this category is not for me. I stopped having gotten the badge for scanning 10 ooblets given the amount of time it was taking. This took me two hours. I could have cut it down a ton had I not acted like I was trying to go for 25 (e.g I just spent my day watering all my crops and had 2 more ooblets in the ground).

主题: Ooblets
Michigan, USAthebus1 year ago

Makes sense. At first , an "all figures" run just sounded to me like a "beat the game run" but only later did I realize that it is a beat the game run where you also can't skip over a lot of the stuff you would otherwise since you need all those Ooblets.

All tasks seems like another "beat the game" run that also now includes needing to get the wildlands up to level 10, something that I was still 3 levels away from in my casual playthrough. Also you may want to hold off on this run because according to the wiki, the badge for being best friends with someone isn't obtainable yet.

So much in this game is linked together that I can see why you might end up making an all badge and task category. That's too long of a run for me, but if you're looking to add something that feels like a "100%" category there are only a few options

tyhill111 喜欢这个
主题: Ooblets
Michigan, USAthebus1 year ago

I started putting together information for the Scan 25 Ooblets Badge just to get a feel for what it would take. I would think it's reasonable to accomplish by playing the game through Mamoonia. At that point, you can have reasonable access to ~18 Ooblets, and it's then a matter of how you want to fill out the remaining 7 scans that you need. You can certain get a good number of variations for some/all of the scans, but also once you make a swooshler, there are 3 more ooblets that you could get

Sidenote: it sure would be exciting to get a shiny ooblet during a run since you would know that it means one less ooblet that you need to scan

主题: Ooblets
Michigan, USAthebus1 year ago

Yes, good point: this is a tricky thing about making alt categories: so many of them are intertwined with completing the main story (e.g. all ooblets means finding a lot of recipes, competing the game, having a lot of different crops, visiting all the places, etc)

I wonder if there are also some shorter categories that people might enjoy, but I'm not sure what they may be. Some ideas:

  1. Getting the badge for scanning 25 ooblets at the lernery might have some different route options. This is the highest level of this badge according to the wiki. A nice benefit to this badge is when they add more ooblets to the game someday, this will always be similar while 100% ooblets will change. The wiki doesn't say if this is for scanning 25 different ooblets or if it is for scanning 25 different variations of ooblets, so i'm not sure which it is
  2. Big House
  3. Some sort of silly category like have a squad where every ooblet has a hat. This isn't something I was going for in my first playthrough so I haven't really thought about different ways to go about this or how long it would take.
Michigan, USAthebus1 year ago

Here's something interesting that I had come up in the run that I just submitted to the co-op leader board (link goes directly to the time in question)

At 1:07:57, the underground grabby hands of the boss don't grab me at all, meaning that I can fire away unharmed during that attack pattern. When this first happened, I assumed it was because of the specific spot that I was standing in, but on second watch it seems like I may be completely immune prior to standing in that location. My suspicion is that this only works in multiplayer when one person dies. I tried standing high on the platform in single player story mode and it didnt work. I also tried standing high on the platform when both of us were alive and it didn't work. This seems to only apply to this specific one-person-is-dead scenario, which is a bit weird. It makes me wonder if there are other things you might be immune to if one person is dead and if it only works if you are on the screen where they died, as would be the case in boss fights.

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