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Washington, USAminikori4 years ago

What's good speedrunners, we have a fresh announcement for you

Starting today, we will be using an automated system to comb through our leaderboard submissions on the main leaderboard. If your submission does not follow the guidelines (e.g. it has milliseconds when it should not, or the platform fields are not filled out correctly), your run will be automatically rejected with a message listing what needs to be fixed. The rejection will also contain a link to a new wiki page that walks through how to fill out the run submission form: https://bthl.es/3s

What do I do if my run is rejected? Simply refer to the wiki page linked in the rejection message, and re-submit your run with the fields filled out correctly. As of now, your run will only be automatically rejected if it has errors that are easily fixed on your end. You don't need to wait for your next PB or anything like that. Why are you doing this? We are getting to the point where we are receiving 50 or more submissions every day and it's very difficult to keep up. By being more strict about the fields in the form, the moderators can spend less time correcting submissions and more time verifying the video and moving on. With the new system, we hope to be able to approve runs more quickly than we have in the past. I think my run was rejected by mistake If you think there is an issue with the bot, reach out to a moderator and let them know your situation and we will figure out what is going on.

If you have any questions, feel free to ask them in #lobby in the Discord server, or here.

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Washington, USAminikori7 years ago

There is a slight change to the timing rules on the Super Mario 64 leaderboards, effective immediately: Full-game RTA runs will be timed based on the logo at the start of the game, rather than console power on. Rather than console power on being 0.00 seconds, the first frame of the logo will be 1.33 seconds (40 frames at 29.97fps). This makes it much easier to determine the start time of a run on capture devices that don’t make it obvious, as well as standardizes runs that started from reset rather than console power on. More information on timing your runs under this new rule can be found here: http://bthl.es/1m

  • What does this mean for me? Most likely nothing. You can continue running the game as you have been and if you’re not looking to time your runs to the frame, your splits will still be accurate to the nearest second as they have been.
  • Should I start my splits at 1.33 seconds now? No, it’s still correct to start your splits at 0.00 and begin timing when you power your console on.
  • Does this mean I can time from reset instead of power on? Yes, and your run won’t arbitrarily lose 1 second like it used to. That being said, it’s still recommended to time from power on unless something is physically preventing you from doing so.
  • Will the existing leaderboard times be updated? This change will only affect runs submitted after this announcement. Keep in mind this is a very small timing change, so the accuracy of those previous submissions is not compromised.
  • Does this affect emulator or VC runs? Nope. Emulator and VC will continue being timed as they were
  • What does the first frame of the logo look like? https://i.imgur.com/9JWl9wF.png If you have any more questions, feel free to ask them in the SM64 speedrunning discord: https://discord.gg/0Si1OtnB7Ylmwkwr
nkhimari, Majoog, Tuck 喜欢这个
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