帖子
In OpenTTD, fast-forward means "run the game as fast as possible", which depends between computers. I think this is bad for speedruns as it means the run is faster for people with more powerful computers, which is unfair.
I propose that either fast-forward be forbidden from runs, or that runs use in-game time instead of real time, which is sped up by fast-forward.
Thoughts?
JennyFluff 喜欢这个
显示1 - 1 共 1