well i dont know if you count the first level you spawn into chapter 1 but its on the level after you entered the level exits 2 times
EDIT: yea its chapter 2 i forgot the first chapter was called prolougue
This is one of the first runs in this game back in march 19 2015
Here's one glitch in the game that works in a lot of areas after the first puzzle in chapter 3 at the top of the stairs if you go in between the torch and wall at a specific angle and spam jump while looking left and right fast you should be able to climb it and jump over the railing skipping the stairs saving about 5-10 seconds.
I have found a skip in almost every section in the third chapter but most of them are not RTA friendly when I get the chance I will make videos showing all of the skips in this game since I been finding skips in this game for a long time.
I have just added onto the segmented sheet segmented runs for The Dark Below, House of Wolves, and The Taken king. So far The Dark Below has a segmented time of 8:18. The House of Wolves has a segmented time of 14:50. and The Taken King has a segmented time of 1:11:36.
Here are my goals for all of the runs:
Full Game: sub 1:08:00 Main Missions: sub 38:30 Side Missions: sub 29:00 The Dark below: sub 8:00 House of Wolves: sub 14:00 The Taken King: sub 1:10:00
Good luck to all the runners. :)
I have found and new jump in the mission the buried city that involves boost glitching into a jump and landing in the building. this skips saves a few seconds off of the original route for skipping the inside of the building.
Me and Subjekt have found a Phalanx launch Cayde's Stash skip that saves over 30 sec. You need to used increased height to make the jump.
I have added you Phogoth as a moderator since you have posted enough runs without me having to fix them. And you have also been the most active runner in the community lately. I've been really busy lately with schoolwork so I could only accept a few runs at a time.
I'm adding them on today. There really is no need to separate the difficulty since there is a drop box on the mission leaderboard where you can separate the difficulties on each mission.
There are only gonna be 3 difficulty levels now Easy, Hard, and Very Hard. Any normal difficulty mission now will count as easy difficulty. There will be some blank difficulty slots in the leaderboards since those ones will be what use to be the normal difficulty.
I think it would be in the sites best interest to get rid of the difficulty variable for IL times. Since the release of TTK there is only one difficulty choice for the mission unless you have a certain light lvl. this is just a thought I want to see what the community thinks before I make a change this big to the site.
We have just ended year one of destiny and dropped the segmented time to 1:09:11 dropping 22:50 from the original segmented time witch is absolutely incredible. I would like to thank the amazing community for helping contribute there time and effort to get this run to where it is today. I would personally like to thank Ringtext and CreeperHnter for helping me through these past few months get through this insane grind of the game. I remember when there wasn't a community for this game when I started this project back in December and to see it grow to as big as it did makes me so happy. Hopefully year 2 will bring even more time save but we will just have to wait and see. There will be a destiny segmented speedrun video coming out within the next month or two so just be waiting for that. I love you all and hope you have great luck running this god of a game. Peace out.
there are NG+ full game runs under the misc category in the full game section
This forum will be used to discuss what changes you want to made to the site for the better. So far we have added the new variable (Class Type) to the site. Anybody is open to chat about what changes you think will be good for the site.
I like that idea FleshCrunch so I have made a variable to where you can add what class you ran on.
Where gonna be changing it up alot in the future but we need to talk about what would be the best changes for the site.
I feel like we need to address the fact that since the patch any story mission that was normal difficulty has been changed to easy difficulty. So from now on they will be counted as easy instead of normal until they get changed again.
I was wondering for the level leaderboards if you are able to use the same cards as in the any% no ban list
Sorry I don't run titan there is an armor piece for titan that gives more heavy ammo per drop. EDIT- i fixed it in the original post it was the ruin wings exotic gauntlets