评论
Śląskie, PolandTurtleBox42013 days ago

Would not be legal if it requires storing the glitch between runs, but I think if more interest builds up for the game (thanks to GDQ) we could create an any% (No Major Glitches) run. We used to have one back in the day during EA and during The Tutorial% days if I recall. Primarily because catapulting was a thing and it required hardware capabilities that not everyone had access too (Devs allowed us to experiment with uncapped / forced target frames in earlier builds, ect)

LuvDef 喜欢这个
Śląskie, PolandTurtleBox4202 months ago

This is a known glitch, interestingly enough doesn't really end up saving a lot of time. Abusing door loading like this can also sometimes mess up geomatry loading in other parts of the map.

通关记录: Lunacid
Śląskie, PolandTurtleBox4205 months ago

This run is not WR, please do not label it as WR.

mario12221 喜欢这个
通关记录: Crow Country
Śląskie, PolandTurtleBox4205 months ago

Had a blast watching this live. Great run! Best luck this Saturday!

主题: Crow Country
Śląskie, PolandTurtleBox4208 months ago

If enough people start running it, sure. People are pretty confident and comfortable with the categories we have but we don't want to stop people from running categories with the potential of them becoming popular.

Jump into the discord and ask around too, folks might be interested in this.

bigscared 喜欢这个
通关记录: Dread Delusion
Śląskie, PolandTurtleBox42011 months ago

Have you tried the elevator skip in the beginning? Might save you a few seconds, tbh. You don't need the sword for a while in my experience.

通关记录: Dread Delusion
Śląskie, PolandTurtleBox4201 year ago

Instant Text is cool as shit.

I don't know how I do it but my dialog is instant speed a lot. I think it has to do with the game thinking we're buffering inputs while entering chat.

Not sure though.

通关记录: Lunacid
Śląskie, PolandTurtleBox4201 year ago

@kkartman

No, it's not cropping / splicing.

When Lunacid loads, the black space is an actual area. The floating loading numbers, the Area names, they're all objects that can overlap and often do in correct circumstances.

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