Yeah I remember point and click games being lumped with VNs in terms of games that don’t have enough gameplay to be accepted (usually, especially short ones). Maybe I’m talking out my ass, but I swear I remember it.
Also, I’m not entirely sure what linking those 3 series is proving - some of those games were added 4 years ago well before any rules were put in place and since they are all series, mods can bypass the game request and add to them (not saying any of those games would have or should have been rejected, but I find it odd to link them)
Obviously I’m not site staff so take my words with a grain of salt, but I don’t imagine there’s much you can do or much info you can provide that would let this game be accepted. It looks almost point and click like, and games like that just aren’t allowed on the site. There doesn’t look like much gameplay, if any. It’s all just moving your mouse and clicking fast.
Not entirely sure about this one but I think https://www.speedrun.com/user/ashleygreene should be at least checked. Their one post is kinda nonsense and their only social link is to a website called “onlinepharmacypills”
[quote]what[/quote] I really don’t know how anything said in the OP was confusing but if you want an example...
https://www.speedrun.com/alttp ALTTP has 2 sets of rules that apply on a wide scale and you can see these in the rules for each category/sub category. The first is called “Global Rules” which apply at a category level and apply to each sub category. Then you have “Emulator Rules” which apply to basically every category and sub category. What the OP is suggesting is to be able to create a set of rules that apply to an entire board and have a button to display those below the existing rules button.
In my example, ALTTP can create a global set of rules that outlines what emulator is allowed, what configurations are needed, etc. and have that show on every category they apply it to instead of pasting the same chunk of text in every rules on every category. I like the idea, I think it would be useful, especially when bigger boards undergo rule changes (its easier to change in one place than 10 places).
Dolphin is the only GC/Wii emulator I know of (if there are others I doubt they are as good as Dolphin).
And if you view the rules for the categories here (or try and submit a run) you’ll see that emulator is indeed banned for this game.
Hello, I’d recommend joining the SS discord server ( https://discord.gg/fa5kpVa ) as you’ll get a better response to questions there. Unfortunately, offering general advice doesn’t really work because nobody knows what you might be struggling with. I’d recommend finding some parts of the run you have trouble with or don’t understand and asking specific questions on those parts. That’ll help people give you the best advice instead of them just guessing at what you need help with.
[quote]It might also be nice to set up auto-rejection for games that have been previously rejected [/quote] I don’t think this is a good idea. Often times, a user submits a game and doesn’t include enough information on it because they don’t know what is a good amount to include. This results in the game being rejected. That user then talks to the Content/Full Mods and explains their reasoning for wanting the game. Then they are told to resubmit it and it will get approved.
If you auto reject games that have already been rejected, you might end up causing grief for people who just don’t know any better when submitting games. Even worse, if a Content/Full Mod makes a mistake and rejects a game by accident, you don’t want that game getting auto rejected when being resubmitted.
Even if this is fine tuned and doesn’t auto reject until “X number” of rejections, you might still run into issues, it’s a hard thing to account for. I also don’t know how many times games are rejected multiple times, so it may not be that bad.
All that being said, I think the auto rejection for games already in the queue is a good idea since we’ve had duplicate games slip through before. That hinders on people submitting games with the same name, but you can’t account for everything. This might be something worth doing to help alleviate some honest mistakes.
It won’t be that drastic, but yes. Loading can differ by small amounts mostly because PCSX2 isn’t optimized the best. Something like having an extra browser window open or something like that can affect the load times a bit. Casually, you’ll never notice the differences, but when doing runs it’ll become apparent. Emu also has some pretty bad input delay compared to console as well for what it’s worth.
Without a video I don’t think there’s much you can do. I don’t believe a screenshot is sufficient for a game request.
Your browser is caching the old image on your account. Press CTRL + F5 to refresh and clear your cache. You should see the new and correct image.
People aren’t required to go through the series mods to add games to a series/the site and some people don’t even know that series mods can add games. It’s hardly a problem though, as long as the game and board are being taken care of I don’t see any issues.
SLOBS isn’t too bad, it has its perks especially if you already use Streamlabs for stuff. I will say though that it can be a bit more finicky since it is still in pretty active development (unless they slowed down a bit the past couple months). I’d still recommend regular OBS if you’re gonna go that route, but if it works good for you, run with it.
Whenever these topics come up, it’s always a good idea to remember that sometimes games slip through. Sometimes a game gets approved when it shouldn’t (admin/mod wasn’t paying attention, thought they were approving a different game, etc). Mistakes happen, so in cases like this it doesn’t mean rules aren’t being followed by the site staff or there’s a difference between the game and others, it could just be that someone made a mistake in the approval process.
Note that you can only do the above once every 60 days, so make sure you have settled on a name before changing it.
If it’s an Xbox One you can use the twitch app to stream directly to twitch.
Otherwise, a capture card is the best (and really only) way to capture the feed directly from the console.
Edit: Shiken responded at the same time
That’s not a tip, it’s useless/non-constructive feedback for something like this. This site has more pressing issues to be fixed/developed then making sure the http status codes are perfect for something like this (a 404 or a 500 is fine here and a large number of users won’t notice or care about the status cause coming back).
If you really want to get into this, a 500 is probably more correct than a 404. The user isn’t having any trouble retrieving the resource of the run in question. There’s no bad request, missing resources based on a bad URI or bad authorization, so a 4xx status code doesn’t make sense. Rather, the issue is happening because of something not linking properly in the DB and the backend is having an issue (based on Volvagia’s response/best hunch). That’s why it’s a 500 - the user didn’t do anything wrong and their query works perfectly fine, but the backend encountered any issue processing it because of the bad data. Hence, an internal sever error since the server is erroring out on a normally working piece of code. Rule of thumb is that bad requests on the user side are 4xx responses, and bad data saving/handling is a 500.
Regardless, that’s why it seemed like a smartass response, because it was irrelevant and made it seem like you were explaining to a site developer how to handle status codes (which they more than likely know).
https://speedrun.com/requestgame
Make sure you’ve done a run and make sure you can provide info about the game. I can’t even find the game through some quick searching so some info will definitely need to be provided.
I love when someone tries to tell a site developer how to develop the site.
You should read Volvagia’s post again and pay special attention to the part that mention this site is maintained by volunteers (which means that fixing every little thing can take time) as well as the part that talks about not being a smartass/jackass.