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Hey, sorry if this isn't the right place for this thread, let me know if I should move it somewhere.

So yeah, I made a speedrunning golf game called Grippy Golf! It's very much inspired by Neon White, Celeste, and uhh... Katamari Damacy?

The way it works is that you have a boost that you can aim to launch the ball. You only get one, but you can get it back by hitting arrows, picking up powerups, etc. By chaining moves together, you can get a hole in one on every level! But that's only enough to get 2 stars.

To get 3, you need to also complete a bonus objective. That's where the "Grippy" part of the game comes in: most of the bonus objectives entail sticking to certain objects and carrying them all the way to the goal.

Once you get 3 stars, you unlock the timer and the online leaderboard. There's also a ghost of your best time that you can race against, and a certain object you can purchase in the store that will let you complete against my best times!

I did an any% run the other day as a proof of concept, I hope you find it interesting!

SwitchbackStudio的介绍
Indie dev, creator of Cat Herder. Making Grippy Golf, a speedrunning platformer where objects stick to the ball!
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2 years ago
在线
4 months ago
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Cat Herder
Cat Herder
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Grippy Golf
Grippy Golf
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Cat Herder
Cat Herder
最近一次访问时间 2 years ago
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Grippy Golf
Grippy Golf
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Cat Herder
Cat Herder
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