So I dunno when and why but the theme of the game became weird, whenever I would load the Secret Ties page it would just be white background. Even though I changed it to dark grey several times it kept being white. I figured the only way to fix that was to choose a background. I took the regular speedrun.com background and then I thought since the logo of the game is turqoise I might wanna add a turqoise tint to it? Then I remember I already refined the game logo so I added that too. After I added the background in, it didn't match very well with the grey panels, so I added the turqoise tint there too. It is about the same brightness on everything, but slightly darker (since turqoise is such a bright color).
Let me know what you think. We could just go back to standard sr.com background.
There is a Discord server for this game now! Suggest strats, get help for tricks or just have fun with memes! https://discord.gg/n9bF7cW
The categories of this game is kind of weird, maybe it's time we fix it? If you don't know what I'm talking about, let me explain:
First category, "Hard Mode", is just that. Hard mode what, exactly? Any% / Low% / 100%? Not that I'm sure what 100% and Low% would be in this game even, grab all pizzas vs grabbing none? But you get my point. Then we have "Co-op Any%". Okay, the speedrun category is pretty clear here, but can this be any difficulty now? Then, finally, there's "Normal Mode", which follows the same problem as the first one, in that it has no speedrun category tag to it. However, this one is under "Miscellaneous", even though people submitted runs to it. Why hide this category, and make their runs harder to find?
So, what I would propose is we sort the categories like this:
Any% Hard Any% Co-op Normal Any% Normal (then, as the rest has no runs yet, we add these into "miscellaneous") Any% Easy Any% Co-op Hard Any% Co-op Easy
This would sort the categories in order kind of like how it is now, with the most activity first, leaning down to least activity. (I know Co-op has more activity than Hard as far as amount of runs is concerned, but I think we can all agree that more dedication and work has been put down in the regular Hard.) Having some empty categories could be nice too, because people could see that and want to add runs to it (granted, they would be under misc, at least under the time being).
Maybe also, if people are totally against either the 1P2C thing, or the wrong warp in particular (as opposed to not having the time or desire to learn it), we could possibly add separate categories for that too.
Finally, only thing I could see us improve is the "rules" part, there is only rules for Hard Mode and all it says is "Complete the game on Hard Mode". We could include when you're supposed to start and end the timer (I know some co-op runners don't start and stop at exactly the right moments, but it's whatever). If anyone reads the rules part, that is.
Let me know what you think. Thanks.
Hey there!
Ever since I started submitting my times on this leaderboard, there's been three things in particular I always thought could be improved upon. Let me explain what these things are and why:
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When you visit the leaderboard, only the console runs are visible by default. Personally, I know you can go Filter > Emulators to make them appear, but that's not obvious to everybody. I know AxlSR and others put up a lot of work into this speedgame, and most doesn't even notice they're on there. My suggestion would be to make emulator runs visible by default, but still be able to toggle them. If anyone has a stigma towards emulator runs for this game, they can just look at the "emu" tag and disregard them.
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The main category for the game should be Any%, and not 100%. WERY already explained to me that apparently 100% was supposed to signify running the game without exploiting any glitches or wrong warps. The thing about that is that this game doesn't have any glitches or wrong warps to help you out in the run, and even if it did, shouldn't it be called Any% Glitchless, or Any% No WW? 100% doesn't really make much sense. Surely any powerup will help you go fast, but not many finishes the run with all powerups, since you lose them by dying or taking damage.
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What is up with the background? SF2010 has nothing to do with Street Fighter, and any runner or mod should know that. Is it supposed to be ironic? As to what to change it into, I dunno. I think the famicom cover of the game is pretty badass, but just a screenshot of the game -- heck, even a dark background is better and less misleading than the current one. The text is slightly hard to read too, because the background is really bright in combination with the panels being somewhat transparent.
Thanks for reading, and I hope I got the message across. Let me know what you think.