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Denver, CO, USAShesChardcore3 years ago

Since medals persist through restarting the game and they actually give you a boost to money gain etc, can you farm out medals ahead of time to start the IL categories with a big boost? Or how would that be handled?

Denver, CO, USAShesChardcore3 years ago

Hello. I have a large number of runs pending verification and I am seeing some weird site issues because of it. Runs appear to be vanishing randomly (not from being verified) or not showing up after resubmitting despite the submission being successful. This is occurring with multiple games. My "runs" count is going up with each submission so the runs probably exist somewhere, but they are not approved nor pending and I don't know if they are lost to the void.

Is there a limit to the number of submissions that can be pending per game/overall? Or did I break something unintentionally?

supercrazestar YUMmy_Bacon5 喜欢这个
Denver, CO, USAShesChardcore3 years ago

Howdy folks. I'm going to be making a couple of formatting changes to the main high score board.

First, we will drop the last 3 places in the score (the hundreds) for the "time" submission. So a score of 5674380 would be entered into the time field as 5s674ms. I'm guessing that we'll never see a 60 million score in the main category but we'll figure it out if that happens.

Second, a custom variable will be added to the submission process where you can enter the full score including the hundreds. SRC does not let us rank runs by their variable so this is mostly for accuracy and the very unlikely event of 2 scores being within 999 points of each other. In the unlikely event of a tie, the universe will probably implode or something.

Probably going to work on it tonight unless anyone has a last minute objection. Thanks folks!

AriesFireTiger, Elohzee, MagicK 喜欢这个
Denver, CO, USAShesChardcore3 years ago

It appears that there are DIP switches that modify how long the player has to complete the goals. By default, all switches are off for me (using Mesen) which locks the time limit to around 4:54.XX (starting from the 400 frame in SMB 1, so I guess it's like 5:07ish overall real time)

If all switches are set to on, the player has considerably more time (9:48ish) before being kicked out making the current Any% Tetris 25 line goal much more achievable and allowing for potentially crazy high scores.

The actual cart uses these switches so there's no unfair hardware vs emulator advantage (unless you can't set the switches for some reason on Everdrive/Power Pak)

Basically, do we allow the changing of DIP switches to make the Any% run more friendly? If a Powerpak/ED user could chime in on this as well, that would be good.

MagicK, dlloyd10, TwitchName 喜欢这个
Denver, CO, USAShesChardcore3 years ago

I decided to delete the no continue categories and will just be making a subcategory for those per difficulty.

Denver, CO, USAShesChardcore4 years ago

Since the community is growing, I added a channel to my Discord for MTR. It's linked in the sidebar thing. Yay.

ebm9 喜欢这个
Denver, CO, USAShesChardcore4 years ago

Hello. I have recently taken over moderation of this board and implemented actual timing rules. I'll go through the runs in the near future and retime according to the new rules. If anyone has suggestions on better timing or anything else, please let me know!

Denver, CO, USAShesChardcore4 years ago

I think it might be cool to have a 3 ball category. I know it's basically just Speed Pool with 12 fewer balls, but some people might like a shorter run or something. I recorded a time to show what a run would look like:

Denver, CO, USAShesChardcore5 years ago

Let's use this thread to discuss strategy, RNG, etc.

BoosterShane 喜欢这个
ShesChardcore的介绍
No longer speedrunning as of 4/12/23. For real this time.
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