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通关记录: Nuclear Nightmare
CanadaShadoKittyy7 months ago

Mod note: Retimed to 1:43:49

通关记录: Nuclear Nightmare
CanadaShadoKittyy7 months ago

Mod note: Retimed to 1:51.13

通关记录: Nuclear Nightmare
CanadaShadoKittyy7 months ago

Mod note: New minecraft update looking crazy - Retimed to 46.10

通关记录: Nuclear Nightmare
CanadaShadoKittyy7 months ago

Mod note: Retimed to 41.97

通关记录: Nuclear Nightmare
CanadaShadoKittyy7 months ago

Mod note: Retimed to 3:18:81

CanadaShadoKittyy7 months ago

I'm considering between letting IL run times be from spawn to material collection and from spawn to evacuation. On one hand, I feel that doing the traditional IL run from spawn to collection can have a lot of competition but on the other hand, from spawn to evacuation just seems like a much more interesting run for people looking at the game/category, which may entice more runners, while also including satellite which doesn't currently have its own category. I don't care much for IL runs myself, so I want to hear from those that do. What would y'all prefer for an end point in the runs?

通关记录: Nuclear Nightmare
CanadaShadoKittyy7 months ago

IGT is 23:15 RT is 23:15:33

CanadaShadoKittyy11 months ago

I'd like to suggest something like Burger% or Tile%, get the burger achievement as fast as possible, and Tile%, opening up the code vault as fast as possible. Time for Burger% ends when the achievement pops up, and time for Tile% ends on entering the code vault UI.

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