This board has been on the back of my mind for a while. I'm trying to figure out the best way to categorized everything and make the rules as clear as they can be. Here is what I have come up with, let me know what you all think :)
100% - On the Letter-Go-Round games, you must wait until the character appears after the last letter drops before advancing to the next game.
- On Ernie's Big Splash, all routes must go through the "other" tiles, ie other characters. You must wait until the duck touches Ernie's hand before proceeding to next game.
Any% - On the Letter-Go-Round games, you must wait until the character appears after the last letter drops before advancing to the next game.
- On Ernie's Big Splash, just do the fastest route to Ernie. You must wait until the duck touches Ernie's hand before proceeding to next game.
possible misc category called No Animations or something Basically, as soon as the last letter drops on the Letter-go-round, you can advance, and as soon as you place the last tile on Ernie and the duck moves you can advance to the next one. Time would stop on the first frame of duck movement after the last tile is placed.
Platforms, categories and rules have been added and updated. Have fun everyone!
With the flash cart and emulators ability to manipulate the house pattern, I feel the categories should be split. One being "Original Cart" the other being "Flash Cart / Emulator". What are everyone's thoughts?
I recently received the NeoGeo AES version of this game via Twitch Loot. Would you consoder adding a category or sub category for this console? Thank you 😊
Edit: Here is the run in 26:15 :)
Hello, I recently ran 2 more Waldo games and was hoping to get these add to the Where's Waldo Series. First is Where's Waldo? Exploring Geography .. twitch video: Second is Where's Waldo at the Circus .. twitch video: I would be more than happy to take full control over building the boards and everything, just need to games added. Thank you!!
Just wanted to let everyone know the rules, timing method, boards, etc will be spruced up soon (all for the better i assure you). Stay tuned :)
Just wanted to let everyone know we are planning to redo the timing method across the boards to a more common formula. Time will start on character select and end on final blow of last fight. We plan to re time all run soon and have everything updated as soon as possible!