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主题: Magic Castle
The main reason I've strayed away from an IGT focus and have left both in is that we don't quite know what fully affects your final IGT with the current hypothesis being that it freezing for a few frames on room/floor transitions. The end times between RTA and IGT seem to regularly be around around 10-20 second difference across the board though so I don't see why we couldn't change to IGT.
主题: Magic Castle
Please add any requests for changes or additions here.
I've updated the categories but for now I'm going to combine both no minimize/no space jump into the no major glitches category.
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