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QuébecMangoMango8 years ago

I feel doing this is akin to using GRebind to do the same thing in a game where this isn't possible.

I'm not sure what other communities say about no-intro changes in config files or removing fps caps; Things that might not be available in-game, but given that this is such a vital mechanic in the game, I have to compare this to the jump exploit in Super Meat Boy. You can jump within like 10 frames before opening the menu, ostensibly re-triggering the jump every frame after closing the menu. This allows you to jump any time you hit the ground or a wall. This is doable in the game.

That said, I can't approve of this technique.

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Momodora: Reverie Under the Moonlight
Momodora: Reverie Under the Moonlight
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Momodora: Reverie Under the Moonlight
Momodora: Reverie Under the Moonlight
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