The speedrun's objective will be to complete the game with the fewest possible number of regular coins collected. The minimum number of regular (non-flower) coins required to beat Super Mario Bros. Wonder is 10, all found in the course Operation Poplin Rescue. All others can be skipped with badges, powerups, and precise tricks.
I recently found out while playing that if a game over happens on World 8, a+start can be done to send the player to World 8 even after the game is reset, and until another game over happens or the console is powered off. The rules make no mention of whether this is allowed. This causes me to have some questions: Is this allowed in Any%? Is this allowed in 11x Any%? Should there be a separate category allowing the player to use a+start to start their run at 8-1? Should the Any% rules state that the player must start at 1-1?
I'm doing a Max% 13-caps 1-player 1.3.0 challenge run and I want to get Metro moons 12 (Dizzying Heights), 20 (Metro Kingdom Timer Challenge 2), and 60 (Free Parking: Leap of Faith) before moon 57 (A Request from the Mayor). How many Pauline Hat Jumps do I need to reach the top of the skyscraper and where do I start from?