帖子
EnglandJeranu497 months ago

I have found a better way of timing the chapter and whole game category runs.

I have learned recently that the timing made for older submitted runs have been calculated incorrectly. I believe most of the runners who have submitted runs to these categories mentioned above have been not only neglecting the rule where you only need to use RTA time if you restart a level, but have also that the framerate of the game plays a big part into how the final time is calculated. Of course this is not necessary for 2.0 as milliseconds have been added at the result of my own personal request to the developers for the sake of the speedrun community as of ver.2.0.4

As a result of moderating Tezca's submissions, I have come to this realisation that we were doing it all wrong and a change has to be made. As of writing this I am currently creating a document that will soon be available in the Guides Tab to those who wish to use it as reference for runs going forward. I may also make a video about this that you could find on my yt channel @jeranuspeedruns, in which I'll post it as a comment when it releases.

And yes this does mean going back and editing all the times from older runs, which will take a while.

ThisMike24MF 喜欢这个
Jeranu49的介绍
speedrun? o_o
加入时间
4 years ago
在线
2 days ago
记录
84
已玩过的游戏
Vector
Vector
最近一次游戏记录 4 months ago
81
记录
Sonic Frontiers
Sonic Frontiers
最近一次游戏记录 1 year ago
3
记录
关注的游戏
Vector
Vector
最近一次访问时间 4 days ago
1,942
次访问
负责管理的游戏
Vector
Vector
最近一次操作 4 days ago
285
操作