评论
Texas, USAIanwubby9 years ago

I only just thought about this. I lost almost 40 seconds during scene transitions in a recent run, while Walkinator's 10:56 run only lost 22. I don't want to sound complainy; I'm just wondering what graphics settings would be optimal?

If it's not the graphics settings causing it, then I don't know what it could be; it's definitely not my computer, that's for sure.

(scene transitions are the black-screen moments when, for example, switching from the KSC into the VAB)

EDIT: I probably should've just put this in the general discussion thread; sorry about that.

Texas, USAIanwubby9 years ago

I'm not sure if I'll do another run anyway; I'm already really proud of that run there, and I don't want to do another 15-odd runs before a successful one.

Literally all 16 of the prior runs hadn't even been completed; in most of them, the materials bay exploded on landing the second craft. Well, I wish you the best of luck in absolutely demolishing my current time! I'm certain that a sub-10 is possible.

Texas, USAIanwubby9 years ago

In my opinion, if your ship touches the Mun, it should count as a landing. It's not an important enough issue for Squad to deal with it, but I feel that a simple bounce should count as a landing in speedruns.

Using a flawed system as an official guideline doesn't seem like the best idea, and human brains are good enough at doing things on their own that you should just be able to eyeball it. Heck, add an official rule as to what counts as a landing in the rules for the category so that there is no confusion.

Since there is no official rule as to what is or is not a landing as of right now, the mods should be able to make that judgement call on their own.

Texas, USAIanwubby9 years ago

So, my speedrun for the career-mode Mun-and-back has been flagged as only a "sub-orbital flight over the Mun" and removed from the public leaderboard and is not in the World Record history.

If it wasn't clear that the ship hit the Mun, then fine, I'd understand. However, in the video, you clearly see me HIT the Mun, and BOUNCE off the Mun (I went back to check that it is the case). The game dun goofed, but anyone would look at that and say, "yes, you landed on the Mun."

I've already recorded another run with the same problem of the game mis-labeling, despite hitting the Mun. I'd say it makes more sense to judge the runs by eye, and not rely on KSP's nonreliable system. All I can hope is that whatever mod reads this will agree with me and change this (Because these rules that seem to be in place are stupid).

EDIT: Oh, now it's back up. Still labelled as sub-orbital, though.

Ianwubby的介绍
加入时间
9 years ago
在线
today
记录
946
已玩过的游戏
Speed Matters
Speed Matters
最近一次游戏记录 4 years ago
281
记录
Poppy Kart
Poppy Kart
最近一次游戏记录 1 year ago
255
记录
Endless Ocean: Blue World
Endless Ocean: Blue World
最近一次游戏记录 1 year ago
69
记录
The Easiest Map in the World: Reboot
The Easiest Map in the World: Reboot
最近一次游戏记录 5 years ago
62
记录
BFBBMix
BFBBMix
最近一次游戏记录 3 years ago
55
记录
Poppy Kart 2
Poppy Kart 2
最近一次游戏记录 1 year ago
51
记录
Celeste
Celeste
最近一次游戏记录 5 years ago
24
记录
I Don't Know What Map To Make
I Don't Know What Map To Make
最近一次游戏记录 5 years ago
17
记录
负责管理的游戏
Poppy Kart
Poppy Kart
最近一次操作 2 months ago
378
操作
Speed Matters
Speed Matters
最近一次操作 4 years ago
227
操作
Endless Ocean: Blue World
Endless Ocean: Blue World
最近一次操作 6 months ago
182
操作
The Easiest Map in the World: Reboot
The Easiest Map in the World: Reboot
最近一次操作 4 years ago
95
操作
10^2 (Minecraft Map)
10^2 (Minecraft Map)
最近一次操作 3 months ago
64
操作
Poppy Kart 2
Poppy Kart 2
最近一次操作 6 months ago
63
操作
Carnivores: Ice Age
Carnivores: Ice Age
最近一次操作 6 months ago
30
操作
Endless Ocean
Endless Ocean
最近一次操作 2 months ago
24
操作