评论
Washington, USAHowDoUPlay3 years ago

Hello everyone, I have recently taken over moderation of this game and have decided to do something I feel has been long overdue: I will be adding new categories to run. "Win A Single Game" is a fun concept, trying to avoid tackles, but I was thinking of a way to encourage more realistic play and thought of a category I dubbed "Comeback%". Then I saw the forums had a few great ideas that went unnoticed as well.

I will be implementing one immediately: Single Game - Points%. The objective will be simple: win the game with at least 49 points. With this said, I would like to list several other ideas for categories and get feedback from anyone interested in this idea:

Lose A Game - This was an idea mentioned only because Tecmo Bowl has the category. It was rejected by a previous mod and I'm inclined to agree, because compared to other ideas I've seen, we have much better options.

Pro Bowl% - This is basically the same as "Win A Single Game", except in the Pro Bowl. It was rejected by a previous mod, but I want the community's thoughts on this. While it is very similar to something that exists, it does take the best players from each division and throw them against each other, and that is different.

Division% - Timer stops when you see the screen telling you that you have clinched your Division. Really just a mid-way between the single game and the whole season.

Week 1 Challenge - Pick one team from every game in Week 1. Win every game. Timer begins when you start your first game and ends when you finish the last of the week. This would be 14 games, so another mid-way between single and whole. But having to use 14 different teams would make this much more challenging than floating home with the over-powered monster teams in this game.

Comeback% - Pick any teams for a preseason game, give the CPU 21 (or some other amount) points as fast as possible, then win the game. This is means you could still kill the clock after you've scored enough to secure the win.

Also if you have any category ideas yourself, feel free to share them here!

DrMooCowz 喜欢这个
Washington, USAHowDoUPlay3 years ago

Perfect! Also thanks for making this Race% and to Rossy for making the romhack. Asking this game for a roughly .5% chance to get a run was the worst part. Now the only RNG is whether Jason will try to fight you in the cabins on day 1, which is much more tolerable.

ZeroThe14th 喜欢这个
Washington, USAHowDoUPlay3 years ago

I have a few runs I've completed on the version 1.1.0 but I see there's a 1.2.0 now. I will upload the earlier runs, but should I use 1.2.0 from now on?

ZeroThe14th 喜欢这个
主题: The Site
Washington, USAHowDoUPlay3 years ago

I have to agree with kingbeandip, the BBCode implementation leaves much to be desired. I'm trying to create a guide/list that would have actions performed, points gained, and total points accrued. I'm finding that all of the ways to create ordered and unordered lists are not working (any [ul] or [ol] tags show in the guide, and if I try [list] the code is just erased), the only alignment that works properly is "center" so I can't put all my point values to the right, I can't create a table because the code just becomes text in my guide. I can't preformat text to manually space everything into a presentable style either. I really have no power to make this list look like anything other than a sloppy pile of letters and numbers.

M_CBL_ YUMmy_Bacon5 喜欢这个
Washington, USAHowDoUPlay3 years ago

We did it! First two to figure out how to get 460 points on the original PQ3. Gratz on WR!

主题: Speedrunning
Washington, USAHowDoUPlay3 years ago

You should go to the leaderboard of the game you are running, and look up the moderators for it. Click their profiles and send them messages on this website as well as any additional sites linked to their account (Twitch/Youtube/Discord). If your run waits 4+ weeks without verification, and you have made a decent attempt to contact the moderators, you can attempt to become a moderator of the game yourself.

But start with what I said at first: contact the mods of your game. Also post in the forum for your specific game, which is viewable on it's page right above the list of mods. This is a general discussion forum, so nobody here knows what game you are running because you didn't mention it.

StarSpeed Act_ 喜欢这个
Washington, USAHowDoUPlay3 years ago

Also in regards to how many emulator categories, that'd be up to you guys. Personally I think only one: Emu% should be Any% for emulated runs. You have 2 emulated runs total in all categories besides Any%, so I don't know if that's worth mixing up. Technically those emulated runs have different RNG, but they're also at the very bottom of "Pamela Powerups" and "Throw Debbie off a Cliff".

I do see how splitting every category could be bad, but I don't think it's necessary. The vast majority of people run Any%, so that's the one I'm mostly concerned with. However I don't speak for everyone, so I'd like to see if any others have ideas on this.

Washington, USAHowDoUPlay3 years ago

I figured there was a logical reason for why emulators were hidden, you guys have clearly done the research. In fact it was a discussion on MESEN in your forum where Valientlink and another were discussing this same subject almost a year ago that inspired me to post. With that said I've read everything here and wanted to make a few more comments:

  1. If the RNG on the emulators is proven to not be identical to the console, then I would suggest creating an Emu% category so that everybody in their respective categories are competing on as equal of ground as possible.

  2. Valientlink's idea is good, as many people who get super competitive into a particular game will buy the original hardware to compete for a WR. With this info, I still think creating an Emu% category would make it so emulators don't have to be limited to what times they can achieve. Rather, they just won't compete against original hardware for the RNG reasons stated above. Everyone is on equal ground, emulators are competing against each other, and original hardware remains the preferred and first leaderboard on the site.

I want to compete for times, but not if there's an unfair advantage. With this in mind, I'd prefer to separate emulation from original, due to the restrictions that would be placed on emulated runs otherwise. However I would view either outcome as a huge improvement, and would gladly run this game. Thanks again for giving this your time and consideration!

Washington, USAHowDoUPlay3 years ago

Hello everyone! I am a fairly new speedrunner who would like to run Friday the 13th. However, there is a fairly huge drawback that I've noticed in this game's rules section: emulated runs are hidden by default. That rule is basically saying "you can submit an emulated run, but we won't acknowledge it". While I understand there can be differences between original hardware and emulation, most of the largest NES/SNES communities on SRC have integrated leaderboards consisting of both original and emulated runs (Super Mario Bros 1/2/3, Zelda 1/2/Link To The Past, Donkey Kong, Castlevania, Metroid, Contra, just to name a few).

Also it's worth mentioning that the current WR for Super Mario Bros. did it with an emulator and keyboard. I took a clip from a Karl Jobst video where he explains how some people devalue emulated runs; but regardless, they will become more prevalent as the original hardware ages, breaks, gets lost, etc: https://youtube.com/clip/Ugkxg-NiaEpCjpvR9_drvgz47NtnUsOj0Sc7

I think this all boils down to a simple question: do the moderators of Friday the 13th view emulation as legal? If so, emulated runs deserve to be unhidden from their current categories, or moved to their own category, so that they can be viewed for the effort the runners put into them.

I apologize if any of this comes off as rude, as this was not my intention. My intention is to hopefully change the rule where emulated runs are hidden. I know some people look down on emulated runs, but those people doing emulated runs put just as much work on researching, routing, and running their games as anyone else. If this community's original hardware players are opposed to sharing, emulators should get their own board.

I hope this will lend some consideration towards the idea. If you ever do unhide emulated runs or add a leaderboard, I will be adding runs shortly. If not, there's no point for me to waste effort on runs that'll never be seen.

ZeroThe14th 喜欢这个
Washington, USAHowDoUPlay3 years ago

I've been running the game a bit lately, and had one particular run where my "Use Item" option went missing for the first few turns in a battle. My cleric got murdered, then an orc got out of the AOE range of Ohlo's necklace and became the sole survivor, running into a corner and killing the run.

I'll post a link to a clip I saved of it below. My question is, have any of you had this glitch occur, where menu options just refuse to appear? Does anyone know if I did something particular to trigger it? Or is this just another fun RNG factor in a game full of RNG?

Washington, USAHowDoUPlay3 years ago

Good to know, thanks! One follow-up question regarding your last sentence: is there any way to grind a stage repeatedly, such as USSR/Shadow, without having to reset the game? The only ways I can think of are save states (which aren't allowed of course), or purposely losing?

Washington, USAHowDoUPlay3 years ago

So just to clarify: it seems like the easiest way to do later stages is to record a full run, then use that tool you posted to figure out each individual stage time? I upload to Youtube so that sounds perfect, since each sub-split is cumulative and inaccurate beyond All-Stars.

Washington, USAHowDoUPlay3 years ago

I think it's a great idea. The more ways there are to run a game, the better. I'm also curious to add up the best individual board runs and see how they would compare to the 100% WR.

MarthSR 喜欢这个
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