评论
"Video recorded, no sort of aim lock or game enhancing program or command(s), all situations in 1 run, time must be w/o loading, don't use in-game timer, 1/100sec, the real timer starts at beginning of screen fade-in, and the real timer ends at the disappearing of the HUD (not at "MISSION SUCCESSFUL")."
Crucrux 喜欢这个
Hi,
I noticed that there is a "little" classification problem here with R6S.
When we do a better time than the previous player, we're ranked lower than him and if we do a worse time, we're ranked higher than him.
Can someone fix that ? (Sorry for my broken english :p)
显示1 - 3 共 3
FurYCraZ的介绍
加入时间
在线
记录
1
已玩过的游戏
关注的游戏