It's a little too basic and probably won't be added
Someone's run for 25 apples in key mode got put and verified in the key high score 3 apple standard standard category.
Build Limit exists unless you actually mean reach build limit which would just mean to blocks as fast as possible and then tower up
https://www.speedrun.com/mcbeuce/thread/npgsa it will never be added
I mean like there are multiple randomizations. Like you start out by randomizing the first one and getting 25 apples, and then randomize again and again for 5 randomizations or however many so that it is fully randomized
I just thought of a new category where you click the randomization button and get 25 apples from whatever you get and then again for however many randomizations the category wants. Kinda like Talkatoo% for mario odyessy, but Randomizer% in snake game.
Isn't a name tag impossible to get without structures?
Maybe a Slow Mode and/or fast mode can be added to 69 apples?
So there is this big glitch where the customers just stop coming after a while and you can't really do much about it. But when I was doing a co-op speedrun, my friend found a way to fix this glitch. It fixes when you go back to the lobby and come back. It's just that I don't know if this is allowed because if it isn't, I don't know how to fix this. And if it is allowed, how would the timing work? Would the timing work like start to finish or would the time while going to the lobby to fix the glitch be taken out of the final time? Thank you.
I had a 3 Apple Wall mode 50 apple speedrun and it for some reason got verified into Classic. I don't know why this happened since it is clearly wall mode.
If you skip a portion of the parkour is it considered cheating and is it allowed?
Does timing start when you first load into the world or on the first frame of moving?