评论
Easyation2 years ago

you're right, people will do 1000 restarts to get 10 rocket launchers and blades in the rooms, and 5 lobbers on the mutoid)

Easyation2 years ago

It's not just Orb. Bring it to the mutoid each time, in the hope that later you will get a spread - it is half of problem). And you need not just one spread, you need two spreads and immunity, or three spreads, and at the same time to be on your half of the screen. This is an unthinkable amount of randomness that should happen in one run. In the category that I propose, there will be no dependence on the spread and each run will be interesting)

Easyation2 years ago

New run category: "Easy%, No orb, no glitch with a spread on a mutoid (when with immunes press into it)." Pros:

  • now you won't need a ton of restarts to get the orb to the end and to randomize the spread on the mutoid.
  • at the level with tanks it will be really hot without an orb.
  • game will get new players and increased interest among old players on a clean page of records. Minuses:
  • run time of course will be longer.

This is not an absolute category, not a category instead of the main one. But such runs will definitely have their fans, especially those who are tired of doing 1000 restarts per day)

Easyation2 years ago

Emulator is more convenient for me, but I make literally hundreds of attempts per day, but the bad random is very annoying. Maybe there is an objective difference between the console and the emulator in terms of random?

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