帖子
Indiana, USACykette4 years ago

I was messing around on a dead run during the Wart fight and I managed to hit him after the final hit and he glitched and flew off screen. This caused the door to spawn 3 seconds faster than usual. I frame counted it from the first frame of final hit when he changes colors to the first frame the door fully appears and compared it to a normal fight (fanfare skip not used in either) and the glitched kill was 212 frames while a normal kill was 395. Can someone pick it apart to see how precise the hit needs to be to get this glitch kill and if we can find a consistent setup for it?

Here's links to the VOD and to a downloadable file to look at it frame by frame.

https://drive.google.com/open?id=1-rxdzlEmdOwrAPa7FpmDNhJk-H8k4h8D

Tomygood goofychocobo 喜欢这个
Cykette的介绍
加入时间
6 years ago
在线
3 months ago
记录
151
已玩过的游戏
Bishoujo Senshi Sailor Moon (SNES)
Bishoujo Senshi Sailor Moon (SNES)
最近一次游戏记录 4 years ago
17
记录
Super Solitaire
Super Solitaire
最近一次游戏记录 1 year ago
16
记录
Wario Land: Super Mario Land 3
Wario Land: Super Mario Land 3
最近一次游戏记录 4 years ago
13
记录
Bishoujo Senshi Sailor Moon S kurukkurin
Bishoujo Senshi Sailor Moon S kurukkurin
最近一次游戏记录 1 year ago
13
记录
Super Mario World
Super Mario World
最近一次游戏记录 5 years ago
7
记录
Point Blank
Point Blank
最近一次游戏记录 4 years ago
7
记录
Bishoujo Senshi Sailor Moon Super S: Fuwa Fuwa Panic
Bishoujo Senshi Sailor Moon Super S: Fuwa Fuwa Panic
最近一次游戏记录 3 years ago
7
记录
Super Mario Bros. 2
Super Mario Bros. 2
最近一次游戏记录 4 years ago
6
记录