In the latest update of Grimhook, they released many different patches. One of these was quote, "Minor collision changes. (Sorry speedrunners!)" Has anybody experimented with the new update? What does this affect in terms of skipping? And if it prevents the skips from the release, what should we do with the categories?
So, I want to start speedrunning level 2 in imaginators, but don't understand time without loads, so was wondering if using the in game time could possibly be a new way to time the game? Like, we could still have time without loads, but using in game time as well, for a different category could be more simple for begginers like me.
Hey guys, so, im new to speedrunning this game, and for some reason, am unable to beat level 8-2. I use NES classic, but may try using emulator with a keyboard. But anyone have advice on how to beat this level?