So, a few days ago I had an idea (I dont think its possible but maybe it is) of clipping into the bottom row of blocks in the hole where the vine would come out if you didn't wrong warp. Is it possible?
Here's a video of me partially clipping in a bit and getting pushed back out
In the rules it clearly states that the emulators allowed are Nestopia, FCEUX etc. Just to clarify (might be a dumb question), does that mean that you need to use the actual emulator, or does it mean that you are allowed to use an emulator running those cores (Nestopia, FCEU...)
In almost every run I can find that uses a japanese cart, the reset brings the runner directly to the title screen. Problem: when I reset my japanse ROM to do MWE attempts, I have to watch a 15 second famicom booting animation (or whatever it is). Am I doing something wrong/do I have a bad ROM/do runners use a differet cart?
Could 7-1 BBG be a potential time save in warpless? (When I tried I had a 40-50% success rate, so maybe it could be done in a run)
In the PAL TAS, HapplyLee pulled off a weird BBG-like thing instead of the fpg in levels like 1 1 and 8 3. In the TAS it saved a framerule each time. Is this humanely possible/has anyone pulled it off?
I was doing attempts at the wall clip when Mario started moving forward a dozen pixels. Could this be useful in a level like 4-2? Someone explain this please!
I was wondering if a mod could add a ROM hack called Super Pixel bros. Runners: Me, LeonToast(he is running it as i submit this), jt, jeremy I can voluntarily become a mod.
I usually play on FCEUX on PC, but going on holiday w/ my Macbook. I'd like to play a bit of AISSON. Does anyone know how to play AISSON in OpenEmu?