Why do you need an FPS overlay for Ultrakill speedruns now?
2 months ago
United States

I don't understand what this achieves for verifying runs

it's to avoid people cheating, and I believe it allows the verifiers to ensure the run is completed on a legitimate version of the game. additionally, i'm pretty sure that it'd help verifiers be able to tell if a run is spliced or not, since Ultrakill is extremely easy to splice runs of. previously, there was a brief rule that required top 3 runs to provide a session recording, but many people were unhappy with this change, meaning this is the (arguably much better) alternative.

if anyone else (preferably someone that's actually a verifier) has any corrections to make, let me know :3

Darknn 喜欢这个
版主eanra
He/Him, They/Them
2 months ago

it helps as an anticheat method. i am not going to reveal how it helps because that would make it easier to bypass

Darknn 喜欢这个
United States
Darknn
He/Him, They/Them
2 months ago

it's a way to prevent cheating. "how" it does isn't exactly known (and won't be anytime soon), but just keep it on and be happy that we don't need to upload 3+ minute session recordings for everytime we do submit a top 3 run (cause dear god, that was awful.)

编辑者 作者 2 months ago
游戏统计
粉丝
5,119
记录
32,158
玩家
8,080
Challenges
已结束
1 year ago
奖池
$500.00
最新新闻
Speedrunners Discord

Come one, come all, the day of reckoning is here! The ULTRAKILL speedrunning scene has grown from its humble singular channel and is ready to spread its wings in a server of it's own! Attached is the link to the server, and a link will be on the speedrun.com page for anyone you may know that wants t

18 days ago
最新话题
发布于 21 hours ago
发布于 1 day ago
9 回复
发布于 6 days ago
2 回复
发布于 7 days ago
10 回复