Timing Methods
8 years ago
France

The timing methods have to be the same for adventure mode & classic mode. Right now, here's how it is:

Adventure Mode > Starts when the "Go" button is pressed, ends on the first frame Master Hand dies on. Classic Mode > Starts when the "Go" button is pressed, ends when the "Continue" button is pressed.

We have to choose between the two timings and convert the times after that.

To me, the Adventure Mode timing is more accurate; sometimes, the cutscene after killing Master Hand doesn't always happen at the same moment for some reason, and that can change the time of the run and lose several seconds on good runs (around 3), that can influence the time of some runs and be pretty annoying to run with.

Your thoughts ?

Florida, USA

I'd definitely say the adventure mode timing should be the timing for both categories. Its much more accurate.

France

I changed every timing to the Adventure Mode timing.

North Carolina, USA

Do you have a timing method for 100%?

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