How to control Koopa’s direction in 8-1?
2 years ago
United States

There’s a Koopa that spawns after the three (two if you do the pipe jumps) goombas in 8-1, and I’m wondering if there’s a way to manipulate which direction it goes it. When it goes to the left it’s a very precise jump to not bounce off him and lose the run, but to also not hit the invisible block. Is there a way to ensure that he goes to the right every time outside of frame rules?

YUMmy_Bacon5 喜欢这个
Québec

Don't bop the koopa that is right before the 1st pipe jump

游戏统计
粉丝
8,580
记录
9,936
玩家
2,023
最新新闻
SNES9x Ban

Effective immediately, any submissions using the SNES9x emulator will not be verified. The SMB1 mod team has concerns about its integrity due to its ability to overclock and remove lag frames, which may not be easily detectable. Additionally, we request that all BizHawk submissions avoid using the S

4 months ago
最新话题
发布于 11 months ago
30 回复
发布于 6 years ago
1 回复
发布于 4 days ago
发布于 4 days ago
4 回复