论坛主题
帖子 | 回复数 | 创建时间 | 最后回复 | |
---|---|---|---|---|
0 | ||||
0 | ||||
0 | ||||
3 | ||||
2 | ||||
8 | ||||
4 | ||||
3 | ||||
1 | ||||
1 | ||||
13 | ||||
6 | ||||
6 | ||||
2 | ||||
4 | ||||
4 | ||||
5 | ||||
3 | ||||
3 | ||||
1 | ||||
0 | ||||
8 | ||||
1 | ||||
2 | ||||
3 | ||||
7 | ||||
3 | ||||
0 | ||||
4 | ||||
0 |
Sonic 2 (1992) has officially switched to RTA-TBC as its Primary Timing Method!
Hello Everyone!
Over the past week, speedrun community members of Sonic 2 have discussed and voted on a potential switch to the primary timing method for Sonic 2, which has been IGT (In-Game Time) for as long as the game has been ran. IGT promotes a playstyle that abuses pausing, which gets amp
最新记录
关卡: Emerald Hill 1
关卡: Aquatic Ruin 2
关卡: Emerald Hill 1