IL Time Tracking
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9 years ago
Texas, USA

That's why, in the case of a tie, we use decimal timing for RTA, ESPECIALLY when main series Mario games Don't provide decimals in their time.

California, USA

it'd be cool if we could add a timer like they do in the challenge mode with a hack or something.

anyway i think both arguments have their merits. i think using IGT is fine for now, and has worked alright for the NSMBDS community.

Would one option lead to more submissions? We don't even have a submission for 1-1 any% right now lol.

Texas, USA

I still stand by my argument, but that's why I suggested starting an RTA timer on first input rather than on selecting the level.

NSMB DS has always had a system that's rather strange with IL's and IW's, compared to what has been allowed in every other game (excluding Wii with the recent rule change.)

California, USA

The reason I lean more towards IGT is we barely have any submissions for ILs and i think IGT is a much lower barrier to entry than having to time your run out yourself, especially on things like first input to first frame touching the flag.

MarioManTAW 喜欢这个
Texas, USA

Alright I guess I can agree with that.

What do we do in the case of a tie though?

California, USA

You'll have to share the title or find a better strat

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