Timing Methodology
2 years ago
Portland, OR, USA

I made some minor changes to the boards as of recent; most notably enabled milliseconds for submissions. Unfortunately I can't make different timing rules for full-game vs IL runs so for now here's how I think we should deal with submissions:

For full-game runs, put RTA only, and exclude milliseconds. Runs are currently far apart enough that ms are unnecessary, plus if runs start to really get that close, we'd probably need to retime anyway. In the future, I could see us needing to tabulate IGT for full-game runs, but I personally don't think we've necessitated that yet.

For ILs, put the IGT total time for the track as it's displayed in-game. This is obviously the most accurate method and it's super simple to submit this way. Since I imagine most of our submissions for ILs will be from full-game runs, don't worry about bothering with RTA.

Portland, OR, USA

TL;DR version Full-game: submit as RTA only, no milliseconds ILs: submit as IGT only, total track time just as displayed in-game

游戏统计
粉丝
16
记录
88
玩家
10
最新话题
发布于 1 year ago
17 回复
发布于 1 year ago
2 回复
发布于 2 years ago
1 回复
发布于 3 years ago
0 回复
发布于 6 years ago
0 回复
发布于 6 years ago
3 回复
管理员